Ground bottom distance m (Water Overlay): Difference between revisions
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{{Overlay | [[File:Wateroverlay_wizard_groundwater_depth.png|thumb|right|The ground bottom distance m setting can be configured in the ''Simulation Settings'' step of a [[Water Overlay]] wizard when the [[Ground water (Water Overlay)|Ground water mode]] is set to '''Complete'''.]] | ||
{{Overlay attributes|<onlyinclude> | |||
{{Overlay attributes|type=row|overlay=Water | |||
|attribute=GROUND_BOTTOM_DISTANCE_M | |attribute=GROUND_BOTTOM_DISTANCE_M | ||
|unit=m | |unit=m | ||
|description=Assumed distance under the terrain | |description=Assumed distance under the surface terrain where the bottom boundary is situated. | ||
|defaultvalue=10 | |||
|icon=waterwizard_icon_ground_bottom_distance_m.png | |||
|range=0 to {{max surface}} | |||
}}</onlyinclude>}} | |||
The groundwater level cannot go below this depth, relative to the surface. The maximum amount of water that can be stored underground is equal to this attribute multiplied by the local terrain's [[Terrain water storage percentage (Water Overlay)|WATER_STORAGE_PERCENTAGE]]. | |||
[[File:Underground_model.jpg|left|thumb|400px|Ground bottom distance.]] | |||
{{article end | |||
|notes= | |||
* A varying ground bottom distance can be configured when using a [[Bottom distance prequel (Water Overlay)|Bottom distance prequel]]. | |||
|howtos= | |||
* [[How to add and remove an Attribute]] | |||
|seealso= | |||
* [[Bottom distance prequel (Water Overlay)]] | |||
* [[Ground model (Water Overlay)]] | |||
}} | }} | ||
{{WaterOverlay model attribute nav}} | |||
{{ |
Latest revision as of 14:44, 5 March 2024
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
GROUND_BOTTOM_DISTANCE_M | m | 0 to 10000 | Assumed distance under the surface terrain where the bottom boundary is situated. | 10 |
The groundwater level cannot go below this depth, relative to the surface. The maximum amount of water that can be stored underground is equal to this attribute multiplied by the local terrain's WATER_STORAGE_PERCENTAGE.
Notes
- A varying ground bottom distance can be configured when using a Bottom distance prequel.