Terrain elevation prequel (Shadow Overlay): Difference between revisions
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Created page with "{{Overlay prequels|overlay=Heat|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Shadow |prequel=TERRAIN_ELEVATION |name=Terrain elevation |unit=m (datum) |description=Used for initializing the digital terrain model used for this Shadow Overlay. |min=-10000 |max=10000 }}</onlyinclude> }} {{article end |notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An Average Overl..." |
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Latest revision as of 11:43, 13 February 2025
| Name | Prequel | Underlying data | Unit | Range | No data | Description |
|---|---|---|---|---|---|---|
| Terrain elevation | TERRAIN_ELEVATION | Shadow Prequel | m (datum) | -10000 to 10000 | Clamped to range | Used for initializing the digital terrain model used for this Shadow Overlay. |
Notes
- The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An Average Overlay can be used to fill in the NO_DATA values of an other grid overlay.
- The terrain elevation is interpreted as datum heights.