Angle of repose (Terrain Attribute): Difference between revisions
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|attribute=ANGLE_OF_REPOSE | |attribute=ANGLE_OF_REPOSE | ||
|unit={{angle}} | |unit={{angle}} | ||
|layer= | |layer=Ground | ||
|description=The different subsurface types each attain a value for the maximum slope (Dutch: talud). This value is used for creating the water edge steepness and indirect for the water depth. | |description=The different subsurface types each attain a value for the maximum slope (Dutch: talud). This value is used for creating the water edge steepness and indirect for the water depth. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} | ||
{{Terrain attribute details | {{Terrain attribute details | ||
| Line 15: | Line 16: | ||
| notes= | | notes= | ||
| references= | | references= | ||
| seealso= | |||
* [[Terrain Attributes]] | |||
* [[Water depth m (Terrain Attribute)]] | |||
| howtos=*[[How to change heightmap based on vector data]] | |||
}} | }} | ||
[[Category:Terrain]] | [[Category:Terrain]] | ||
Latest revision as of 12:54, 28 May 2025
| Icon | Attribute | Unit | Layer | Range | Description |
|---|---|---|---|---|---|
| ANGLE_OF_REPOSE | angle (0-90°) | Ground | The different subsurface types each attain a value for the maximum slope (Dutch: talud). This value is used for creating the water edge steepness and indirect for the water depth. |