Design flood elevation m (Water Overlay): Difference between revisions

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{| class="wikitable"
{{Overlay attributes|<onlyinclude>
! Attribute
{{Overlay attributes|type=row|overlay=Water
! Unit
|attribute=DESIGN_FLOOD_ELEVATION_M
! Description
|unit=m
|-
|description=Buildings in the model are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance.
|{{anchor|DESIGN_FLOOD_ELEVATION_M|[[Design_flood_elevarion_m_model_attribute_(Water_Overlay)|DESIGN_FLOOD_ELEVATION_M]]}}
|defaultvalue=1
|m
|icon=waterwizard_icon_design_flood_elevation_m.png
|Constructions in the 3D world are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance.
}}</onlyinclude>}}
|}
 
{{article end
|notes=
* Only values greater than or equal to 0 are permitted. Negative values will lead to undefined behavior.
* To lower the height of [[Building]]s below the normal [[terrain height]], a [[Terrain elevation prequel (Water Overlay)|prequel]] should be used instead.
|howtos=
* [[How to add and remove an Attribute]]
}}
 
{{WaterOverlay model attribute nav}}

Latest revision as of 16:04, 17 January 2023

Notes

  • Only values greater than or equal to 0 are permitted. Negative values will lead to undefined behavior.
  • To lower the height of Buildings below the normal terrain height, a prequel should be used instead.

How-to's