Rise rate distance m (Water Overlay): Difference between revisions

From Tygron Preview Support Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 4: Line 4:
|unit=m
|unit=m
|description=The water height threshold for computing the {{linkappend|post= (Water Overlay)|Flood rise rate result type}}.
|description=The water height threshold for computing the {{linkappend|post= (Water Overlay)|Flood rise rate result type}}.
|icon=
|icon=waterwizard_icon_rise_rate_distance_m.png
|defaultvalue=1.5
|range=0 to {{Max surface}}
}}</onlyinclude>}}
}}</onlyinclude>}}


To calculate the {{linkappend|post=&nbsp;(Water Overlay)|Flood rise rate result type}}, this [[Attribute]] defines at what height any location is considered "flooded". When that has happened, that water height and that moment in the simulation is used to compute the flood rise rate
To calculate the {{linkappend|post=&nbsp;(Water Overlay)|Flood rise rate result type}}, this [[Attribute]] defines at what height any location is considered "flooded". When that has happened, that water height is used to compute the flood rise rate.


{{article end
{{article end

Latest revision as of 13:49, 26 February 2024

To calculate the Flood rise rate result type, this Attribute defines at what height any location is considered "flooded". When that has happened, that water height is used to compute the flood rise rate.