Limit area model attribute (Water Overlay): Difference between revisions

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|attribute=LIMIT_AREA
|attribute=LIMIT_AREA
|unit=nominal value
|unit=nominal value
|description=Whether and how calculations in the simulation should be limited to specific locations of the 3D world.
|description=Whether and how calculations in the simulation should be limited to specific locations of the [[project area]].
|defaultvalue=Entire map
|defaultvalue=0 (Entire map)
|icon=waterwizard_icon_limit_area_model_attribute.png
|icon=waterwizard_icon_limit_area_model_attribute.png
}}</onlyinclude>}}
}}</onlyinclude>}}
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* In step 1 of the [[Water Overlay Wizard]], the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step in the wizard is added.   
* In step 1 of the [[Water Overlay Wizard]], the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step in the wizard is added.   
|howtos=
|howtos=
* [[How to add a limitation area]]
* [[How to add a water limitation area]]
* [[How to add and remove an Attribute]]
* [[How to add and remove an Attribute]]
|seealso=
|seealso=

Latest revision as of 07:14, 9 October 2025

0. Entire map: Calculations are performed across the entire map. Water can flow anywhere.
1. Limit to Water Areas: Calculations are only performed in the locations where water areas are present.
2. Limit to specific Areas: Calculations are only performed in the locations where limitation areas are present.

Notes

  • The overlay attribute name for this option is LIMIT_AREA, which is similar to the default Overlay key for Limitation areas.
  • When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water areas).
  • In step 1 of the Water Overlay Wizard, the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step in the wizard is added.

How-to's

See also