Source height m (Sight Distance Overlay): Difference between revisions
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|attribute=SOURCE_HEIGHT_M | |attribute=SOURCE_HEIGHT_M | ||
|unit=m | |unit=m | ||
|range=-{{floatmaxvalue}} to {{floatmaxvalue}} | |||
|description=The height from which the line-of-sight is calculated. | |description=The height from which the line-of-sight is calculated. | ||
|icon= | |icon=Sightdistancewizard_icon_source_height_m.png | ||
|defaultvalue=0.75 | |defaultvalue=0.75 | ||
}}</onlyinclude>}} | }}</onlyinclude>}} | ||
Line 14: | Line 15: | ||
*The source height may not be negative. If it is, it is considered 0. | *The source height may not be negative. If it is, it is considered 0. | ||
|seealso= | |seealso= | ||
* [[Sight Distance Overlay]] | * [[Observer height m (Sight Distance Overlay)]] | ||
}} | }} | ||
{{SightDistanceOverlay nav}} |
Latest revision as of 15:48, 2 February 2024
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
SOURCE_HEIGHT_M | m | -3.4028235E38 to 3.4028235E38 | The height from which the line-of-sight is calculated. | 0.75 |
When a line-of-sight is computed between a source (an Item with a DISTANCE_ZONE_M Attribute) and a target grid cell, the height defined by this attribute is added to the source.
Notes
- The source height may not be negative. If it is, it is considered 0.
See also