Limit rain (Water Overlay): Difference between revisions

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{{Overlay attributes|<onlyinclude>
{{Overlay attributes|<onlyinclude>
{{Overlay attributes|type=row|overlay=Water  
{{Overlay attributes|type=row|overlay=Water  
|attribute=LIMIT_AREA
|attribute=LIMIT_RAIN
|unit=nominal value
|unit=nominal value
|description=Whether and how calculations in the simulation should be limited to specific locations of the 3D world.
|description=Whether and how calculations in the simulation should be limited to specific locations of the 3D world.
}}
}}</onlyinclude>}}
</onlyinclude>}}


There are a few modes available for the [[Water Module]], dictating where calculations are to be performed:
There are a few modes available for the [[Water Module]], dictating where calculations are to be performed:

Revision as of 09:54, 2 October 2020

File:Attributes tab overlay.PNG
The attibutes tab of the water overlay and the limit area (limit rain) attribute.

There are a few modes available for the Water Module, dictating where calculations are to be performed:

  • Entire map. Calculations are performed across the entire map. Water can flow anywhere.
  • Limit to Water Level Areas Calculations are only performed in the locations where water level areas are present.
  • Limit to specific Areas Calculations are only performed in the locations where limitation areas are present.

Possible values

  • 0: Entire map
  • 1: Limit to Water Level Areas
  • 2: Limit to specific Areas

Notes

  • Despite the attribute name's implication, this setting does not only affect the location of rainfall, but all calculations.
  • When any limit is in effect, water can flow between valid locations, even if those locations are defined through different relevant features (e.g. 2 adjacent water level areas).
  • In step 1 of the Water Overlay Wizard, the to be calculated area can be selected. When chosen for the option Limit to specified areas, an extra step 2.6 in the wizard is added.

How-to's