Shoreline (Water Overlay): Difference between revisions
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|description=Whether to automatically fill cells near a water terrain when there is a mismatch between the extend of the water terrain and the DEM. | |description=Whether to automatically fill cells near a water terrain when there is a mismatch between the extend of the water terrain and the DEM. | ||
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When a Waterway polygon is not correctly positioned in relation to the DEM this can result in filling up the nearby land with water at the start of the simulation. This will result in a lower water level then is expected from the water level area value. To correct this, a "shoreline" is added at neighbouring cells. At the start of the simulation, these shoreline cells will also be filled with water up to the nearby water level to prevent the initial flush. | When a Waterway polygon is not correctly positioned in relation to the DEM this can result in filling up the nearby land with water at the start of the simulation. This will result in a lower water level then is expected from the water level area value. To correct this, a "shoreline" is added at neighbouring cells. At the start of the simulation, these shoreline cells will also be filled with water up to the nearby water level to prevent the initial flush. |
Revision as of 09:51, 2 October 2020
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
SHORELINE | boolean | Whether to automatically fill cells near a water terrain when there is a mismatch between the extend of the water terrain and the DEM. | n/a |
When a Waterway polygon is not correctly positioned in relation to the DEM this can result in filling up the nearby land with water at the start of the simulation. This will result in a lower water level then is expected from the water level area value. To correct this, a "shoreline" is added at neighbouring cells. At the start of the simulation, these shoreline cells will also be filled with water up to the nearby water level to prevent the initial flush.