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* 09-10-2014: The engine supports the new [[Oculus Rift]] DK2. | |||
* 01-10-2014: The engine is updated to a new version: [[Release Notes 01-10-2014]]. | * 01-10-2014: The engine is updated to a new version: [[Release Notes 01-10-2014]]. | ||
* 28-08-2014: The wiki has been used by a third party for the first time to set up a game session. | * 28-08-2014: The wiki has been used by a third party for the first time to set up a game session. |
Revision as of 14:51, 9 October 2014
Living World | News & updates | ||
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Introduction and Objective
Concept
Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology. Tygron technology:
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Concept | Games | Deploy | Distribute |
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Phase Description
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Components | Design | R&D | Community |
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TygronHelpWiki Help
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