Tygron EDU Manual: Difference between revisions

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===1. Tygron for Urban Analysis: ''“[[Tygron_for_Urban_Analysis|Urban Water Course]]”'' ===
===1. Tygron for Urban Analysis: ''“[[Tygron_for_Urban_Analysis|Urban Water Course]]”'' ===
''A 9-week course delivered by Van Hall Larenstein to water management students at the HBO level. During this course, the students were divided into groups, and each group was assigned a different neighborhood within the Lelystad region. Students had to use Tygron to develop a sustainability plan for their chosen areas while focusing on flooding, heat and livability.''[[Tygron_for_Urban_Analysis| Read more about this use-case.]]
''A 9-week course delivered by Van Hall Larenstein to water management students at the HBO level. During this course, the students were divided into groups, and each group was assigned a different neighborhood within the Lelystad area. Students had to use Tygron to develop a sustainability plan for their chosen areas while focusing on flooding, heat and livability.''[[Tygron_for_Urban_Analysis| Read more about this use-case.]]


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===4. Tygron for Scientific Research: ''“[[Tygron_for_Scientific_Research|the Virtual River Game]]”'' ===
===4. Tygron for Scientific Research: ''“[[Tygron_for_Scientific_Research|the Virtual River Game]]”'' ===
''A PhD candidate at the university of twente was assigned to create a serious game that would facilitate stakeholder engagement in river management as part of the RiverCare research program. Five years later, the result was the virtual river game, a unique board-game that is digitally connected to the Tygron platform. By manipulating the pieces on the board, stakeholders can immediately see the calculations and graphs on the Tygron screen.''[[Tygron_for_Scientific_Research|Read more about this use-case.]]
''A PhD candidate at the University of Twente was assigned to create a serious game that would facilitate stakeholder engagement in river management as part of the RiverCare research program. Five years later, the result was the virtual river game, a unique board-game that is digitally connected to the Tygron platform. By manipulating the pieces on the board, stakeholders can immediately see the calculations and graphs on the Tygron screen.''[[Tygron_for_Scientific_Research|Read more about this use-case.]]


===5. Tygron for Decision-making: ''“[[Tygron_for_Decision-Making|Scenario Building for Sustainable Cities]]”'' ===
===5. Tygron for Decision-making: ''“[[Tygron_for_Decision-Making|Scenario Building for Sustainable Cities]]”'' ===

Revision as of 08:54, 5 March 2021

Introducing the EDU Manual

In the past years, many educational institutes have managed to integrate the Tygron Geodesign Platform in their curriculum. They did that by delivering different courses to students from various backgrounds. The implementation of these courses resulted in varying levels of outcomes; some were more successful than others.

In some cases, lecturers ran into problems with their courses. Most of the time the problems were technical or logistical. For instance, the outcome of a course was compromised because the course-assignment has not been properly set up, or because students ran into hardware problems.

During last year’s Tygron EDU Event (2020), participants expressed their desire for an educational manual. The main goal of this manual is to provide educational institutes with successful use-cases, of different learning objectives, in order to help them implement the use of the Tygron Platform in effectively in their curricula.

This manual is a practical manual designed to help the lecturers get a grip of what is needed to set up a successful course that could be delivered repetitively for multiple years.

By using this manual, you will be able to:

  • Learn how other institutes have been using Tygron in their educational curricula;
  • Understand the content and the design of the courses, including time-distribution, target students, logistics, challenges, outcome and assessment, and other important details;
  • Take into consideration others’ recommendations and feedback based on their experience.

This manual is composed of:

  • A guideline on how to design a course with Tygron
  • Existing educational use-cases of Tygron, with 5 different learning objectives
  • The outcome of each use-case presented in the form of reports, pictures, and videos

How do I integrate Tygron in my curriculum?

1. Answer the following questions:

1.  What are the learning objectives of the course?
2.  What is the expected outcome?
3.  What will the students be using Tygron for?
4.  Who are my target students? What prior knowledge do they have? What technical skills do they have?
5.  How many students will be taking this course? 
6.  Will the course be online or offline? Will students use their own laptops or the institute's computers?
7.  Do you have a real client or third parties involved? What will be their roles?
8.  Are there an guest lecturers? 
9.  Who will guide the students on the use of Tygron? Will you prepare your own guiding materials?
10. Are you familiar with Tygron? Will you need any support from the Tygron team?
11. Will the course be based on a real location or will you be using a Tygron template? 
12. Did you try loading the location into Tygron and testing it? Is the data available in my selected location?
13. Is there a budget for this course?
14. How long is the course? How long is dedicated to learn Tygron? What other activities are included?
15. What will be the assignment and will students work individually or in groups?
16. Will students work on the same theme? Will they be working on different themes with the same location?
17. How will the course product/outcome be presented? How will students be assessed?

It is recommended download this detailed form that we designed to help you kick-start your course with Tygron: File:Tygron Course Design template.docx

2. Go over the use-cases that fit your learning objectives for inspiration. Learn from their feedback and take their recommendations into account.

3. Request a trial version of Tygron: This includes an online consultation session and a 10-day-access to some features in the software.

4. Request an EDU-license from Tygron.

  • The free EDU License includes:
    1. Parallel backup of 30 projects. This allows groups of students (3 or 4 per project) to work on projects together.
    2. The maximum dimensions per project are 1 kilometer x 1 kilometer.
    3. Loading 200 new projects without saving.
    4. Climate game and several demo projects are supplied as a standard.
    5. Can be used on an international level.

Are you interested and would you like to obtain an EDU license'? Please contact us at info@tygron.com.

Here you can find more information about our other paid licenses and potential partnerships: Licences & Partnerships

5. Start designing your course:

  1. Go over the basic video tutorials
  2. Go over our elaborate wiki
  3. Ask questions on the community forum
  4. Reach us for further support at info@tygron.com.

Overview of the Learning Objectives and Use-Cases

Tygron has been used for courses related to different objectives such as:

  • Urban Analysis
  • Geographic Information System (GIS)
  • Spatial Planning
  • Scientific Research
  • Decision-Making

For each of the mentioned learning objectives, we have selected one successful use-case of Tygron. Below are the use-cases for each learning objective:

1. Tygron for Urban Analysis: Urban Water Course

A 9-week course delivered by Van Hall Larenstein to water management students at the HBO level. During this course, the students were divided into groups, and each group was assigned a different neighborhood within the Lelystad area. Students had to use Tygron to develop a sustainability plan for their chosen areas while focusing on flooding, heat and livability. Read more about this use-case.

2. Tygron with GIS data: Planting Trees to Reduce Heat Stress

This use-case describes how a student of “International Land and Water Management” at the Wageningnen University and Research used Tygron platform in his 4-week GIS course to prepare for his Bachelor research. Contrary to his course-mates who used other software, the student had chosen Tygron to explore the most effective way of planting trees to reduce heat stress in Rivierenwijk in Utrecht. Read more about this use-case.

3. Tygron for Spatial Planning: Proposals for a Greener Hoefkade

In this use-case, a group of students of very different backgrounds used Tygron to develop an eco-consultancy plan for the municipality of the Hague, as an assignment for an area study course within their Sustainable Development interdisciplinary minor at the University of Leiden. In 4 weeks only, the team learned Tygron and created a complete plan for a greener Hoefkade neighborhood. Read more about this use-case.

4. Tygron for Scientific Research: the Virtual River Game

A PhD candidate at the University of Twente was assigned to create a serious game that would facilitate stakeholder engagement in river management as part of the RiverCare research program. Five years later, the result was the virtual river game, a unique board-game that is digitally connected to the Tygron platform. By manipulating the pieces on the board, stakeholders can immediately see the calculations and graphs on the Tygron screen.Read more about this use-case.

5. Tygron for Decision-making: Scenario Building for Sustainable Cities

IHS developed a Scenario Building course for its Master students of the “Urban Environment Sustainability and Climate Change” specialization. In less than 5 days, and with no prior experience in Tygron, each group of students constructed their own development story by defining potential stakeholders and targets, then played a simulation game that would resemble stakeholder interaction in real life.

It is important to note that each use-case is different, and that lecturers are constantly fine-tuning their courses. That is why, the manual is designed to highlight the practical issues of the courses, and not only their content. This manual will be constantly updated and we will be adding more use-cases with time. Read more about this use-case.

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