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<!--News: content-->
<!--News: content-->
'''December 3rd, 2014'''
* The BioConSepT project has been awarded a [[CommNet Impact Award]]!
'''November 7th, 2014'''
'''November 7th, 2014'''
* [[Version 2.0.0 BETA|Version 2.0]] will go beta in January 2015!
* [[Version 2.0.0 BETA|Version 2.0]] will go beta in January 2015!
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'''October 24th, 2014'''
'''October 24th, 2014'''
* The engine is updated to [[Version 1.4.1]].
* The engine is updated to [[Version 1.4.1]].
'''October 9th, 2014'''
* The engine runs on the new [[Oculus Rift]] DK2.
'''October 1st, 2014'''
* The engine is updated to a new version: [[Release Notes 01-10-2014]].
[[Upcoming changes and features]]


[[News Updates|Older news items]] <br>
[[Upcoming changes and features]] <br>


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! Deploy
! Deploy
! Distribute
! Distribute
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===== =====<!--WIZARD BEGINNER DESIGN-->
Basics 1: [[Basic_Tutorial_Introduction|Introduction]]<br>
Basics 2: [[Using a template]]<br>
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Basics 3: [[Adjusting the indicators]]<br>
Basics 4: [[Adjusting the stakeholders|Setting stakeholders]]<br>
Basics 5: [[Create static actions]]
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===== =====<!--WIZARD DEPLOY-->
Basics 6: [[Adding descriptions and credits|Texts and Credits]]<br>
Basics 7: [[Organizing a mulitplayer session|Game Session]]<br>
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===== =====<!--WIZARD DISTRIBUTE-->
[[Creating Public Games|Share your game]]<br>
[//forum.tygron.com/viewforum.php?f=11 Showcased games on forum]<br>
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===== =====<!--WIZARD ADVANCED DESIGN-->
Adv. 1: [[Advanced_Tutorial_Introduction|Introduction]] <br>
Adv. 2: [[Game design document]] <br>
Adv. 3: [[Use custom shapefiles]] <br>
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Adv. 4: [[Using Qualitative Indicators|Qualitative indicators]]<br>
Adv. 5: [[Adjusting terrain height]]<br>
Adv. 6: [[Using Custom Function Values|Input game data]]<br>
Adv. 7: [[Playtesting|Playtest your game]]<br>
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Adv. 8: [[Checking hardware and software requirements|Check requirements]]<br>
Adv. 9: [[Handeling account Management|Users and licenses]]<br>
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! Develop Articles
! Deploy Articles
! Experts
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===== =====<!--MASTERY SECTION-->
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====Distribution====
[[Creating Public Games|Share your game]]<br>
[//forum.tygron.com/viewforum.php?f=11 Showcased games on forum]<br>
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====Expert Topics====
====Expert Topics====

Revision as of 15:20, 18 December 2014


Welcome Links News & Updates

Welcome to the Wiki

This Wiki is written for & by the Tygron Community!
The Wiki features tutorials, videos and a complete reference to anything related to Tygron Games and the TyTech Engine. There are tutorials for beginning and advanced users, in-depth articles, future plans and news items. New to Tygron and ready to go? Read Where to Start.
If you notice anything is missing or outdated then please feel free to edit pages yourself. You can make use of the discussion pages, the forum and there is a special page explaining how you can help. For support and general information please follow the links on the right.
Enjoy!

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November 7th, 2014

November 6th, 2014

October 24th, 2014

October 9th, 2014

October 1st, 2014

Upcoming changes and features


Design Develop Deploy Distribute

Basics 1: Introduction
Basics 2: Using a template

Basics 3: Adjusting the indicators
Basics 4: Setting stakeholders
Basics 5: Create static actions

Basics 6: Texts and Credits
Basics 7: Game Session

Share your game
Showcased games on forum


Adv. 1: Introduction
Adv. 2: Game design document
Adv. 3: Use custom shapefiles

Adv. 4: Qualitative indicators
Adv. 5: Adjusting terrain height
Adv. 6: Input game data
Adv. 7: Playtest your game

Adv. 8: Check requirements
Adv. 9: Users and licenses

Design Articles Develop Articles Deploy Articles Experts
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Main article: Deploy phase

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More: Oculus Rift



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