Distance zone m (Sight Distance Overlay): Difference between revisions
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* If the distance is set to 0, the [[Item]] is not considered an object from which lines of sight are computed. | * If the distance is set to 0, the [[Item]] is not considered an object from which lines of sight are computed. | ||
* Negative values are not allowed. If a negative distance value is used, it is considered 0. | |||
|seealso= | |seealso= | ||
* [[Distance Sight Overlay]] | * [[Distance Sight Overlay]] | ||
* [[Distance zone (Function Value)]] | * [[Distance zone (Function Value)]] | ||
}} | }} |
Revision as of 08:04, 18 February 2022
Icon | Key | Unit | Range | Description | Default value |
---|---|---|---|---|---|
DISTANCE_ZONE_M | {m | The maximum distance from an Item a line-of-sight is allowed to extend. | 0 |
Notes
- If the distance is set to 0, the Item is not considered an object from which lines of sight are computed.
- Negative values are not allowed. If a negative distance value is used, it is considered 0.