Avg terrain width m (Water Overlay): Difference between revisions
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{{Overlay attributes|type=row|overlay=Water | {{Overlay attributes|type=row|overlay=Water | ||
|attribute=AVG_TERRAIN_WIDTH_M | |attribute=AVG_TERRAIN_WIDTH_M | ||
|unit= | |unit=m | ||
|description=With the surface water mode set to '''Avg Terrain''', identified water average areas can be extended to include surrounding terrain within the configured distance. | |description=With the surface water mode set to '''Avg Terrain''', identified water average areas can be extended to include surrounding terrain within the configured distance. | ||
|defaultvalue=1000 | |defaultvalue=1000 | ||
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This allows water on land to be averaged with the waterways. Water on land that can be averaged has to be higher than the configured [[Avg terrain storage m (Water Overlay)|AVG_TERRAIN_STORAGE_M]]. | This allows water on land to be averaged with the waterways. Water on land that can be averaged has to be higher than the configured [[Avg terrain storage m (Water Overlay)|AVG_TERRAIN_STORAGE_M]]. | ||
<gallery mode=nolines> | |||
File:Wateroverlay_avg_terrain_width_1000m.png|Water Overlay with set to [[Surface water (Water Overlay)|Grid Averaging Terrains]] and an average terrain width of 1000m. | |||
File:Wateroverlay_avg_terrain_width_100m.png|Water Overlay with set to [[Surface water (Water Overlay)|Grid Averaging Terrains]] and an average shore width of 100m. | |||
File:Wateroverlay_difference_waterlevel_avg_terrain_width.png|Difference in [[Surface last value result type (Water Overlay)|water level]]. | |||
</gallery> | |||
{{article end | {{article end | ||
Revision as of 12:25, 29 January 2024
| Icon | Attribute | Unit | Range | Description | Default value |
|---|---|---|---|---|---|
| |
AVG_TERRAIN_WIDTH_M | m | With the surface water mode set to Avg Terrain, identified water average areas can be extended to include surrounding terrain within the configured distance. | 1000 |
This allows water on land to be averaged with the waterways. Water on land that can be averaged has to be higher than the configured AVG_TERRAIN_STORAGE_M.
-
Water Overlay with set to Grid Averaging Terrains and an average terrain width of 1000m.
-
Water Overlay with set to Grid Averaging Terrains and an average shore width of 100m.
-
Difference in water level.







