Min unsaturated fraction prequel (Water Overlay): Difference between revisions
Jump to navigation
Jump to search
Created page with "{{Overlay prequels|overlay=Water|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=MIN_UNSATURATED_FRACTION |name=Min Unsaturated fraction |description=Used for initializing the minimal saturation of the unsaturated zone in the underground. |min=0 |max=1 }}</onlyinclude>}} {{article end |notes= * The values in this prequel grid are clamped between 0 and 1. No data values are not allowed, but negative values are interpreted as..." |
No edit summary |
||
| Line 3: | Line 3: | ||
|prequel=MIN_UNSATURATED_FRACTION | |prequel=MIN_UNSATURATED_FRACTION | ||
|name=Min Unsaturated fraction | |name=Min Unsaturated fraction | ||
|description=Used for initializing the minimal saturation of the unsaturated zone in the underground. | |description=Used for initializing the minimal resquested saturation of the unsaturated zone in the underground. | ||
|min=0 | |min=0 | ||
|max=1 | |max=1 | ||
| Line 11: | Line 11: | ||
|notes= | |notes= | ||
* The values in this prequel grid are clamped between 0 and 1. No data values are not allowed, but negative values are interpreted as zero saturation. | * The values in this prequel grid are clamped between 0 and 1. No data values are not allowed, but negative values are interpreted as zero saturation. | ||
* Note that this fraction is relative to the maximum water storage capacity of the terrain and not relative to the underground terrain volume. This amounts to the following formula: <br> | * Note that this fraction is relative to the maximum water storage capacity of the terrain and not relative to the underground terrain volume. This amounts to the following formula: <br>Minimal requested amount of water in the unsaturated zone = relative ground water depth * [[Terrain water storage percentage (Water Overlay)|WATER_STORAGE_PERCENTAGE]] * [[Min unsaturated fraction (Terrain Attribute)|MIN_UNSATURATED_FRACTION]]. | ||
|seealso= | |seealso= | ||
* [[Min unsaturated fraction (Terrain Attribute)]] | * [[Min unsaturated fraction (Terrain Attribute)]] | ||
Revision as of 13:35, 2 December 2025
| Name | Prequel | Underlying data | Unit | Range | No data | Description |
|---|---|---|---|---|---|---|
| Min Unsaturated fraction | MIN_UNSATURATED_FRACTION | Water Prequel | 0 to 1 | Clamped to range | Used for initializing the minimal resquested saturation of the unsaturated zone in the underground. |
Notes
- The values in this prequel grid are clamped between 0 and 1. No data values are not allowed, but negative values are interpreted as zero saturation.
- Note that this fraction is relative to the maximum water storage capacity of the terrain and not relative to the underground terrain volume. This amounts to the following formula:
Minimal requested amount of water in the unsaturated zone = relative ground water depth * WATER_STORAGE_PERCENTAGE * MIN_UNSATURATED_FRACTION.




