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==How does the Environment relate to the {{Software}}== | ==How does the Environment relate to the {{Software}}== | ||
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The Environment in the {{Software}} refers to the appearance of the surroundings and objects in a project. | The Environment in the {{Software}} refers to the appearance of the surroundings and objects in a project. | ||
Revision as of 09:12, 27 September 2018
What is an Environment
From Wikipedia, the free encyclopedia
The term built environment, or built world, refers to the human-made surroundings that provide the setting for human activity, ranging in scale from buildings to parks. It has been defined as "the human-made space in which people live, work, and recreate on a day-to-day basis." Built environments are typically used to describe the interdisciplinary field that addresses the design, construction, management, and use of these man-made surroundings as an interrelated whole as well as their relationship to human activities over time.
How does the Environment relate to the Tygron Platform
Template:Editor ribbon The Environment in the Tygron Platform refers to the appearance of the surroundings and objects in a project.
Editing an Environment
Different editing settings and options are available to a user regarding the surroundings and objects.
Many environment settings can be edited in the bottom panel of the Editor. The following attributes can be edited:
- Water Type with options: CANAL, SEA, DELTAVIEWER;
- Sky Type with options: DEFAULT, SUNNY, CLOUDED, EVENING;
- Building model style with options: TEXTURED, COLORED, PLAIN, DISCO, WIREFRAME
- Fixed Sun Angle
- Day Angle
- Position/Year Angle
- Satellite Brightness