Main Page: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(→Help) |
||
Line 140: | Line 140: | ||
:[[Glossary]]<br> | :[[Glossary]]<br> | ||
:[[Troubleshooting]]<br> | :[[Troubleshooting]]<br> | ||
:[[Upcoming_changes_and_features|Release notes]] | |||
====Wiki Help==== | ====Wiki Help==== |
Revision as of 07:56, 1 October 2014
Living World | News & updates | ||
---|---|---|---|
Introduction and Objective
Concept
Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology. Tygron technology:
|
| ||
Concept | Games | Deploy | Distribute |
|
|
|
Phase Description
|
Components | Design | R&D | Community |
|
|
|
TygronHelpWiki Help
|