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* | '''October 24th, 2014''' | ||
* | * The engine is updated to [[Version 1.4.1]]. | ||
* | '''October 9th, 2014''' | ||
* | * The engine runs on the new [[Oculus Rift]] DK2. | ||
'''October 1st, 2014''' | |||
* The engine is updated to a new version: [[Release Notes 01-10-2014]]. | |||
'''August 8th, 2014''' | |||
* The wiki has been used by a third party for the first time to set up a game session. | |||
[[Upcoming changes and features]] | [[Upcoming changes and features]] |
Revision as of 09:34, 27 October 2014
The Real and Virtual World | News & Updates | ||
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Introduction and Objective
Concept
Tygron Technology facilitates stakeholders to experiment and collaborate in an online multiplayer environment exploring and discussing the objectives of different stakeholders in urban spatial planning. We use an online 3D World, facilitated by Gaming Technology. Tygron technology:
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October 24th, 2014
October 9th, 2014
October 1st, 2014
August 8th, 2014
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Concept | Games | Deploy | Distribute |
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Phase Description |
Phase Description
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Components | Design | R&D | Community |
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TygronHelpWiki Help
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