Distance zone m (Sight Distance Overlay): Difference between revisions
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{{Overlay keys|<onlyinclude> | {{Overlay keys|<onlyinclude> | ||
{{Overlay keys|type=row| | {{Overlay keys|type=row|overlay=Distance Sight | ||
|key=DISTANCE_ZONE_M | |key=DISTANCE_ZONE_M | ||
|unit={m | |unit={m | ||
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{{article end | {{article end | ||
|notes= | |notes= | ||
* If the distance is set to 0, the [[Item]] is not considered an object | * If the distance is set to 0, the [[Item]] is not considered an object to perform the line-of-sight calculation for. | ||
* Negative values are not allowed. If a negative distance value is used, it is considered 0. | * Negative values are not allowed. If a negative distance value is used, it is considered 0. | ||
|seealso= | |seealso= | ||
* [[Distance Sight Overlay]] | * [[Distance Sight Overlay]] | ||
* [[Distance zone (Function Value)]] | * [[Distance zone (Function Value)]] | ||
* [[Distance zone m (Distance Overlay)]] | |||
}} | }} |
Revision as of 08:09, 18 February 2022
Icon | Key | Unit | Range | Description | Default value |
---|---|---|---|---|---|
DISTANCE_ZONE_M | {m | The maximum distance from an Item a line-of-sight is allowed to extend. | 0 |
Notes
- If the distance is set to 0, the Item is not considered an object to perform the line-of-sight calculation for.
- Negative values are not allowed. If a negative distance value is used, it is considered 0.