Avg terrain storage m (Water Overlay)
Revision as of 16:08, 8 February 2022 by Frank@tygron.nl (talk | contribs)
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
AVG_TERRAIN_STORAGE_M | length | When determining the water level of a grid cell that will be averaged, the level will ignore the part that is reserved for storage. | n/a |
This storage amount will allow water to infiltrate into the surface and evaporate, before being averaged away into the water way.
Notes
- This option is only used when the surface water mode is set to Avg Terrain, Avg Shoreline and Hybrid.
- Contrary to the title, this storage applies to both land and water cells.