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Overview of all function values
Assets and visualisation
Function value
|
Attribute
|
Unit
|
Per category
|
Description
|
Image
|
(Property of function value)
|
Image (png, 200x100)
|
|
The image used to represent this function. This property is currently unused.
|
Roof Color
|
ROOF_COLOR
|
color
|
|
The color of the roof of a construction. For flat constructions (such as gardens and roads), it is also the color of the ground surface.
|
Ground Color
|
GROUND_COLOR
|
color
|
|
The color of the walls of the bottom floor of a construction.
|
Extra Color
|
EXTRA_COLOR
|
color
|
|
The color of the walls of the floors of the construction which are neither the top nor bottom floor.
|
Top Color
|
TOP_COLOR
|
color
|
|
The color of the walls of the top floor of a construction, unless that floor is also the bottom floor.
|
Description
|
(Property of function value)
|
text
|
|
The textual description of this function, which is displayed to the user when using this function as as action.
|
Construction
Function value
|
Attribute
|
Unit
|
Per category
|
Description
|
Category weight
|
CATEGORY_WEIGHT
|
weight
|
Yes
|
How much of a construction of this function is classified under the specified category.
|
Construction time in months
|
CONSTRUCTION_TIME_IN_MONTHS
|
months
|
|
How long it takes to construct a construction of this function during a timeline session.
|
Default floors
|
DEFAULT_FLOORS
|
integer
|
|
How many floors a construction of this function will have by default, unless otherwise specified. This values must always be in the range of min floors and max floors (inclusive).
|
Demolish time in months
|
DEMOLISH_TIME_IN_MONTHS
|
months
|
|
How long it takes to demolish a construction of this functon during a timeline session.
|
Floating
|
FLOATING
|
boolean
|
|
Whether this construction should be visualized with a "floating" animation, as if on water.
|
Floor height m
|
FLOOR_HEIGHT_M
|
m
|
|
The height of each floor of the construction.
|
Max floors
|
MAX_FLOORS
|
integer
|
|
The maximum amount of floors this construction (or any of its sections) can have. This also limits how many floors a construction can have when used as an action during a session.
|
Min floors
|
MIN_FLOORS
|
integer
|
|
The minimum amount of floors this construction (or any of its sections) should have. This also limits how many floors a construction must have when used as an action during a session.
|
Monumental
|
MONUMENTAL
|
boolean
|
|
Whether this construction is monumental. Projects can be set up so that monumental constructions enjoy special protections or have additional qualitative value.
|
Slanting roof height
|
SLANTING_ROOF_HEIGHT
|
m
|
|
How high the slanting roof at the top of the construction should be visualized at its peak. The roof will slant inwards equally from all sides.
|
Unit size
|
UNIT_SIZE_M2
|
m²/unit
|
Yes
|
How large a single housing unit within this construction is. This is only relevant for residential categories.
|
Zoning permit required
|
ZONING_PERMIT_REQUIRED
|
boolean
|
|
Whether the municipal stakholder should be requested permission, when another user uses this function as an action to plan a new construction during a session
|
Environment
Function value
|
Attribute
|
Unit
|
Per category
|
Description
|
Critical infrastructure
|
CRITICAL_INFRASTRUCTURE
|
boolean
|
|
Whether this construction counts as critical for Water Overlay calculations. See also: Critical structure (Water Overlay)
|
Distance zone
|
DISTANCE_ZONE_M
|
m
|
|
The distance drawn in the Distance Zone Overlay by this construction.
|
Disturbance distance
|
DISTURBANCE_DISTANCE_M
|
m
|
|
The distance drawn in the Disturbance Distance Overlay by this construction.
|
Green space
|
GREEN_M2
|
m²/m²
|
|
The amount of green which this construction provides per m² created. Generally, this number is used along with the constructon's footprint, rather than its total floor size.
|
Heat effect
|
HEAT_EFFECT
|
decimal
|
|
The effect this construction has on the Heat Overlay calculations.
|
Livability effect
|
LIVABILITY_EFFECT
|
decimal
|
|
The effect this construction has on the Livability Overlay calculations.
|
Safety distance
|
SAFETY_DISTANCE_M
|
m
|
|
The distance drawn in the Safety Distance Overlay by this construction.
|
Financial
Function value
|
Attribute
|
Unit
|
Per category
|
Description
|
Buyout cost
|
BUYOUT_COST_M2
|
currency/m²
|
Yes
|
|
Construction cost
|
CONSTRUCTION_COST_M2
|
currency/m²
|
Yes
|
|
Demolition cost
|
DEMOLISH_COST_M2
|
currency/m²
|
Yes
|
|
Sell price
|
SELL_PRICE_M2
|
currency/m²
|
Yes
|
|
Network
Function value
|
Attribute
|
Unit
|
Per category
|
Description
|
Heat flow change per year
|
HEAT_FLOW_M2_CHANGE_PER_YEAR
|
m²/year
|
Yes
|
|
Heat flow formula start year
|
HEAT_FLOW_M2_START_YEAR
|
year
|
Yes
|
|
Heat flow to power multiplier
|
HEAT_POWER_TO_FLOW_MULTIPLIER
|
factor
|
Yes
|
|
Heat flow value at start year
|
HEAT_FLOW_M2_START_VALUE
|
m²
|
Yes
|
|
Pipes permitted
|
PIPES_PERMITTED
|
boolean
|
|
|
Traffic
Function value
|
Attribute
|
Unit
|
Per category
|
Description
|
Height offset
|
HEIGHT_OFFSET_M
|
m
|
|
|
Lanes
|
TRAFFIC_LANES
|
integer
|
|
|
Noise sigma
|
TRAFFIC_NOISE_SIGMA
|
|
|
|
Noise tau
|
TRAFFIC_NOISE_TAU
|
|
|
|
Parking lots
|
PARKING_LOTS_PER_M2
|
parking lot/m²
|
Yes
|
|
Parking lots demand
|
PARKING_LOTS_DEMAND_PER_M2
|
parking lot/m²
|
Yes
|
|
Speedlimit
|
TRAFFIC_SPEED
|
km/h
|
|
|
Units per hour
|
TRAFFIC_FLOW
|
vehicles/h
|
|
|
Water
Function value
|
Attribute
|
Unit
|
Per category
|
Description
|
Connected top sewer area
|
SEWERED
|
boolean
|
|
|
Depth of plant roots
|
ROOT_DEPTH_M
|
m
|
|
|
Drainage
|
DRAINAGE
|
boolean, or m
|
|
|
Ground infiltration per day
|
GROUND_INFILTRATION_MD
|
m/day
|
|
|
Manning value
|
WATER_MANNING
|
s/(m1/3)
|
|
|
Water evaporation
|
WATER_EVAPORATION_FACTOR
|
factor
|
|
|
Water storage
|
WATER_STORAGE_M2
|
m³/m²
|
|
|
Attributes
Function value
|
Attribute
|
Unit
|
Per category
|
Description
|
(user defined)
|
(user defined)
|
|
|
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