Rainfall Overlay

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Template:Learned

What is the Rainfall overlay?

The rainfall overlay is an Overlay displaying the hazard and impact of heavy rainfall over the project area. Based on the elevation model, terrain roughness and representations of the sewer and water systems, several result types can be displayed.

Adding and removing

To add a rainfall overlay go to the Overlays menu in the GEO DATA ribbon and select Add Rainfall. To remove the overlay, press Remove below the overlays list.

Rainfall overlay 01.PNG Rainfall overlay 02.PNG

A Rainfall Overlay Tutorial is available to start working with this overlay.

Result types

The rainfall overlay is a grid overlay showing results of heavy rainfall on the surface (flooding), sub-surface (groundwater), open water and sewer system. The following results are produced:

Result-Type Unit Descritpion
BASE_GROUNDWATER_DISTANCE m (below surface) Initial groundwater level relative to the surface level (NL: ontwateringsdiepte).
BASE_TYPES nominal value Division of gridcells in water, land or sewer areas that are connected to the sewer.
EVAPORATED m (mm)¹ Total evaporation over the simulation period
IMPACTED_BUILDINGS nominal value Constructions impacted by flood: the value from the function value indicator is assigned to a building if the water depth at a grid-cell surrounding the building exceeds the overlay attribute value IMPACT_FLOOD_TRESHOLD_M
SEWER_LAST_VALUE m (mm)¹ The amount of water in the sewer storage at the end of simulation
SEWER_MAX_VALUE m (mm)¹ Maximum amount of water in the sewer storage during the simulation
SURFACE_DURATION s (min)¹ The amount of time the water depth in a cell exceeds the value set in the overlay attribute value SHOW_DURATION_FLOOD_LEVEL_M
SURFACE_FLOW m3/m2 Total volume of water passed a grid-cell, scaled by the cell surface (grid cell-size^2)
SURFACE_LAST_VALUE m (min)¹ Water depth at the end of simulation
SURFACE_MAX_VALUE m (min)¹ Maximum water depth during the simulation
UNDERGROUND_FLOW m³/m² Totall infiltration amount from the surface to groundwater
UNDERGROUND_LAST_VALUE m (mm) The amount by which the groundwater table has risen above the initial groundwater level at the end of simulation
UNDERGROUND_MAX_VALUE m (mm) The maximum amount by which the groundwater table has risen above the initial groundwater during the simulation
WATER_STRESS m (mm) The Maximum water depth during the simulation. At water cells only a water depth is shown if the depth exceeds the overlay attribute value ALLOWED_WATER_INCREASE_M

¹ the units between () are as displayed in the 3D client. If exported to GTiff the SI-convention is used: meters (m) and seconds (s).

Rainfall Overlay Model

The Rainfall Overlay Model will be described in this seciton

Rainfall overlay 04.PNG Rainfall overlay 05.PNG

Rainfall/Evaporation

Rainfall can be specified uniform for the entire computational grid, using the rainfall overlay wizard. The following can be specified:

  • amount: the total amount of rainfall over time (mm)
    Rainfall overlay 06.PNG
  • duration: the length of the rainfall event
  • sines: the amount of peaks (represented by sines) in the rainfall event

Potential evapotranspiration is computed with the following equation:

ETpot = ETc x Kc

Where ETc is the reference potential evapotranspiration, filled in the weather tab of the rainfall overlay. The potential evaporation, computed from meteorological parameters and representative for a reference surface. According to the FAO [1]:

The reference surface is a hypothetical grass reference crop with an assumed crop height of 0.12 m, a fixed surface resistance of 70 s m-1 and an albedo of 0.23. The reference surface closely resembles an extensive surface of green, well-watered grass of uniform height, actively growing and completely shading the ground. The fixed surface resistance of 70 s m-1 implies a moderately dry soil surface resulting from about a weekly irrigation frequency.

Kc is the crop coefficient; a multiplication factor on ETc for converting to potential evapotranspiration. Kc is related to the terrain type specified for the respective cell. If the cell is inundated the value for open water is used.

File:Evaporation.png

No unsaturated zone description is available. Therefore evaporation can only take place from the surface and is limited to the total amount of water available on the surface and/or being infiltrated in the sub-soil.

Surface flow

Surface flow is computed, using the diffusive wave approximation in a simple explicit computation scheme:

Rainfall overlay 07.PNG

The basic assumptions behind the implementation of the surface flow computation scheme are:

  1. Flow velocities are small
  2. Flow volumes are small
  3. From (1) and (2) follows: momentum (momentum = mass(volume) * velocity) is small
  4. And from the above it is assumed all momentum is locally generated by pressure, gravity and friction forces. Momentum on cell XY, has no impact on flow in adjacent cells.

Infiltration

Water stored on the surface, not added to sewer, building storage or evaporated can infiltrate in the subsoil. A cells infiltration capacity is assumed by:

I = min(Ib,Isurf,Kv)

where:

  • I is a cells infiltration capacity (m/day)
  • Ib is the GROUND_INFILTRATION_MD attribute assigned to the building on the specific cell.
  • Isurf is the GROUND_INFILTRATION_MD attribute assigned to the surface of a specific cell.
  • Kv is the GROUND_INFILTRATION_MD attribute assigned to the underground of a specific cell. This value should be interpreted as the vertical conductivity (Kv) of the sub-soil.

Groundwater flow

Groundwater is represented by one layer (the phreatic groundwater layer). Groundwater flow is computed by Darcy's law:

Q=Kd∙i

where:

  • Q = the groundwater flow from one cell to its adjacent cells
  • Kd = the horizontal hydraulic conductivity of the soil * the depth of the groundwater layer (m3/s). Currently the value is represented by the VH_INFILTRATION_FACTOR (attribute of the rainfall overlay), multiplied by the infiltration capacity of the underground layer
  • i is the groundwater slope

Sewer inflow

Water stored on the surface can flow into the sewer district every timestep, until the sewer storage in the sewer district is depleted. This is described as:

Qsewer = min(Ssewer, Ssurface)

where:

  • Qsewer = sewer inflow
  • Ssewer = sewer storage capacity
  • Ssurface = amount of water available on the surface

Sewer overflow

Structure flow

Outflow

Visualization of the water system

In the last step you can choose for a result type, as listed above. If you have provided the water level areas and the hydrological constructions to the Engine, along with the required attributes, a schematic visualization of the water flow from the various water level areas and the hydrological constructions is visible. The red spheres stand for water flowing from a weir to another water level area. The green spheres stand for a weir receiving water from a water level area. The speed of the spheres is based on the WEIR_SPEED and the OUTLET values. If no spheres are visible, the water flows very gently between these water level areas. The pop-ups in the 3D world are panels which mark the middle of the water level area or the place of the hydrological constructions. In these panels, the provided attributes, such as the WATER_LEVEL_M or the WEIR_HEIGHT can also be edited. Play around with this to see how the water flow changes.

Including subsidence

File:Subsidence attribute.JPG
Create a new attribute containing the recalculated water levels.
File:Include subsidence.JPG
Include the subsidence overlay and select the new water level attribute.

For the calculation of the effects of a severe rainfall, effects of subsidence can be included, such as the recalculated water levels and the changed ground levels. For now, ground water levels affected by the subsidence are not included.

How to include subsidence:
  1. Add the subsidence overlay. Take note of when to use and how to configure the subsidence overlay.
  2. In the right panel, select the "Keys" tab
  3. Select the "Area attribute: output level (m)". Choose a new attribute, for example the WATER_LEVEL_OUTPUT attribute, to write the new water levels to.
  4. In the Rainfall overlay in the right panel, select the "Keys" tab.
  5. Choose the overlay for the subsidence model you want to use in the "Include Subsidence" form.
  6. Also select the newly created attribute containing the water levels in the "Area Attribute: Water Level (m)" form.
  7. Go to the "General" tab and recalculate the grid.

Be careful not to write the new water levels calculated in the subsidence overlay to the already existing water level attribute, otherwise the subsidence model will be recalculated with incorrect values when refreshing this overlay.

You can play around with the results of the two overlays and compare, for example, two rainfall overlays where one overlay takes the effects of a subsidence model into account and the other overlay shows results without these effects.