Avg terrain width m (Water Overlay)

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Revision as of 15:29, 29 January 2024 by Frank@tygron.nl (talk | contribs)
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Average terrain width can be configured in the Simulation Settings step, when the surface water mode set to Avg Terrain.

This allows water on land to be averaged with the waterways. Water on land that can be averaged has to be higher than the configured AVG_TERRAIN_STORAGE_M.


Notes

  • This option is only used when the surface water mode is set to Avg Terrain.
  • As indicated by the range, the average terrain width is converted to a grid cell amount; the average terrain width is divided by the grid cell size.

How-to's