Max infiltration m (Water Overlay): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(14 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Overlay attributes|<onlyinclude>
{{Overlay attributes|<onlyinclude>
{{Overlay attributes|type=row|overlay=Water  
{{Overlay attributes|type=row|overlay=Water  
|attribute=INFIL_ONLY_BOTTOM_DISTANCE_M
|attribute=MAX_INFILTRATION_M
|unit=m
|unit=m
|description=Assumed distance under the terrain surface which can store infiltrated water
|description=Assumed maximum amount of infiltrated water that can be stored in the ground layer.
|defaultvalue=1
|icon=waterwizard_icon_max_infiltration_m.png
}}</onlyinclude>}}
}}</onlyinclude>}}
The groundwater level cannot go below this depth, relative to the surface. The maximum amount of water that can be stored underground is equal to this attribute multiplied by the local terrain's [[Terrain water storage percentage (Water Overlay)|WATER_STORAGE_PERCENTAGE]].


{{article end
{{article end
|notes=
|notes=
* In case the [[Ground water (Water Overlay)|ground water mode]] is set to '''Complete''', this distance is overwritten by [[Ground bottom distance m (Water Overlay)|Ground bottom distance m]]
* This option is only relevant when the [[Ground water (Water Overlay)|ground water mode]] is set to '''Infiltration only'''. In case the [[Ground water (Water Overlay)|ground water mode]] is set to '''Complete''', this model attribute is ignored.
|seealso=
*[[Max infiltration prequel (Water Overlay)]]
*[[Ground water (Water Overlay)]]
*[[Infiltration model (Water Overlay)]]
*[[Surface infiltration formula (Water Overlay)]]
|howtos=
|howtos=
* [[How to add and remove an Attribute]]
* [[How to add and remove an Attribute]]

Latest revision as of 14:40, 5 March 2024

Notes

How-to's

See also