Wind calculation model (Heat Overlay): Difference between revisions

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The wind speed on streetlevel (1.2 meter) is calculated using a translation of the 10 meter wind speed measured at a weather station. A single reduction field per wind direction can be calculated, which in turn can be multiplied with the 10 meter wind speed to obtain the wind speed at streetlevel. The calculation model is based on the McDonald (2000) method for wind in cities. It uses the vertical surfaces of buildings perpendicular to the wind direction to determine in what way the wind speed is slowed down. The {{Template:Heat_DPRA_Report}} has extended this method with perpendicular vertical tree surfaces as well.
[[File:Wind_model_(Heat_Overlay).png|400px|thumb|Frontal surface and average obstacle heights are both parameters for the wind translation to 1.2 meters above ground.]]
The wind speed on street level (1.2 meter) is calculated using a translation of the 10 meter [[Wind_speed_(Heat_Overlay)|wind speed]] measured at a [[weather station (Heat Overlay)|weather station]]. A single reduction field per wind direction can be calculated, which in turn can be multiplied with the 10 meter wind speed to obtain the wind speed at street level. The calculation model is based on the McDonald (2000) method for wind in cities. It uses the vertical surfaces of buildings perpendicular to the wind direction to determine in what way the wind speed is slowed down. The {{Template:Heat_DPRA_Report}} has extended this method with perpendicular vertical tree surfaces as well.<br style="clear:right">


==Implementation==
==Implementation==
Our implementation differs slightly from the implementation described by {{Template:Heat_DPRA_Report}}. It does not do cubic interpolation from coarse grids to more detailed grids. We do all operations on a detailed grid.
The calculation implemented in the {{software}} differs from the implementation described by the {{Template:Heat_DPRA_Report}}. Specifically, rather than performing the described cubic interpolation from coarse grids to more detailed grids, all operation are done on a detailed grid.


Our implementation is as followed:
===Averaging window===
===Average window===
{{main|Average calculation model (Heat Overlay)}}
First of all, the wind window has to be selected. If the wind speed is lower than 1.5 m/s, a window of 175 by 175 is used for averaging. Else a window of 140x280 is taken. See the image below:
The average wind speed is based on an average of wind speeds across a larger area. The window for averaging is established based on wind speed and direction. For slow wind speeds (below 1.5m/s), a wind speed of 175x175m is used. For high wind speeds, a window of 280x140m if used.
 
[[File:Wind_window_(Heat_Overlay).png]]


===Per grid cell===
===Per grid cell===
Per wind window grid cell:
Per grid cell in the averaging window:
# Determine the average obstacle height per square meter. Buildings and trees lower than 2 meters are not taken into account. It is divided by the area of the search window.
# Determine the average obstacle height per square meter. Buildings and trees lower than 2 meters are not taken into account. It is divided by the area of the search window.
# Determine the average vertical building surface perpendicular to the wind direction. Again this is divided by the area of the search window.
# Determine the average vertical building surface perpendicular to the wind direction. Again this is divided by the area of the search window.
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# Obtain the wind speed at <math>u_{1,2}</math> by multiplying the wind translation factor with the <math>u_{10}</math> measured at the weather station. Since the wind speed can still be too low, apply a correction formula to <math>u_{1,2}</math> to obtain the end result.
# Obtain the wind speed at <math>u_{1,2}</math> by multiplying the wind translation factor with the <math>u_{10}</math> measured at the weather station. Since the wind speed can still be too low, apply a correction formula to <math>u_{1,2}</math> to obtain the end result.


==Step 1==
====Determine average object height====
For each cell in the wind direction window the average obstacle height of the buildings and foliage are calculated. Only foliage and buildings with a minimum height of 4.0 area taken into account.
If no obstacles were present, the average height will still be at the minimum of 4 meters.


==Step 2==
<math>H_{obstacles} = \frac{\sum_{c=0}^n\sum_{r=0}^m (H_{r,c}>2.0) \cdot \max(H_{r,c}, 4.0)}{\sum_{c=0}^n\sum_{r=0}^m (H_{r,c}>2.0)} </math>


====Determine average vertical surface perpendicular to wind direction====
[[File:Wind_grid_slices.png|350px|thumb|right|Evaluated horizontal slizes from top to bottom, for a wind window of a wind coming from the west]]
For each strip in the direction of the wind:


==Step 3==
First, calculate <math>\lambda_{buildings}</math> and <math>\lambda_{foliage}</math> in a similar way:
For each strip in the direction of the wind:
Check if the height of buildings is higher than the previous cell:
Check if the height of buildings is higher than the previous cell:


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where <math>w_{cell}</math> is the width of a cell. So we only calculate additional heights
where <math>w_{cell}</math> is the width of a cell. So we only calculate additional heights.


Next, divide <math>S_{frontal}</math> by ''n'', the amount of cells visited to obtain <math>\lambda</math>.
<math>\lambda_{buildings} = S_{frontal} / n_{cells}</math>
For <math>\lambda_{foliage}</math> the same process is repeated, but then with [[Foliage_height_calculation_model_(Heat_Overlay)|foliage heights]] instead of Building heights.
====Determine the combined frontal surface compactness factor====
First, calculate <math>\lambda_{buildings}</math> and <math>\lambda_{foliage}</math> in a similar way, described in step 2.


Next, calculate the <math>\lambda_{cor}</math> using the <math>\lambda_{buildings}</math> and <math>\lambda_{foliage}</math>.
Next, calculate the <math>\lambda_{cor}</math> using the <math>\lambda_{buildings}</math> and <math>\lambda_{foliage}</math>.
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<math>\lambda_{cor} = 0.6 \cdot \lambda_{buildings} + 0.3 \cdot \lambda_{foliage} + 0.015</math>.
<math>\lambda_{cor} = 0.6 \cdot \lambda_{buildings} + 0.3 \cdot \lambda_{foliage} + 0.015</math>.


==Step 4==
====Determine average tree height====
Calculate the average obstacle height <math>H</math>, where a minimum height threshold of 4 is used. This means it is always at least 4 meters high.
Calculate the average obstacle height <math>H</math>, where a minimum height threshold of 4 is used. This means it is always at least 4 meters high.


==Step 5==
====Select applicable formula parameters from McDonald 2000 table====
Select the function parameters <math>d</math>, <math>z_w</math>, <math>z_0</math>, <math>A</math> and <math>B</math> from the table using <math>H</math> and <math>\lambda_{cor}</math>:  
Select the function parameters <math>d</math>, <math>z_w</math>, <math>z_0</math>, <math>A</math> and <math>B</math> from the table using <math>H</math> and <math>\lambda_{cor}</math>:  


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|}
|}


==Step 6==
====Caclulate wind translation factor====
Calculate the translated intermediate wind speeds:
Calculate the translated intermediate wind speeds:


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<math>u_{1.2} = u_{H} \exp(9.8 \cdot \lambda \cdot (\frac{1.2}{H}-1))</math>
<math>u_{1.2} = u_{H} \exp(9.8 \cdot \lambda \cdot (\frac{1.2}{H}-1))</math>


==Step 7==
====Obtain final corrected wind speed====
The obtained wind speed <math>u_{1.2}</math> can be too low. Therefore it is corrected with the following formula:
The obtained wind speed <math>u_{1.2}</math> can be too low. Therefore it is corrected with the following formula:


<math>u_{1.2 corr} = u_{10} \cdot ((u_{1.2} - 0.0796) \cdot 0.9175 + 0.1254)</math>
<math>u_{1.2 corr} = u_{10} \cdot ((u_{1.2} - 0.0796) \cdot 0.9175 + 0.1254)</math>


This corrected value is used in the formula for [[PET_formulas_(Heat_Overlay)|PET]].
This corrected value is used in the formula for [[PET formulas (Heat Overlay)|PET]].
 
==Improved wind model==
The roughness of the frontal surface affects wind speed. In the original {{Heat DPRA Report}}, the frontal surface is derived from very basic tree shapes. However, when utilizing more detailed foliage data, such as AI-detected individual trees, the frontal surface becomes excessively large. This result is less wind and an increase in heat around woods.
 
To address this issue, a [[Wind_decline_angle_(Heat_Overlay)|WIND_DECLINE_ANGLE]] can be applied to smooth the wind flow, leading to a more accurate representation of the frontal surface and producing more realistic values in wooded areas or parks.
 
 
{{article end
|notes=
* The model currently only calculates the adjusted wind speeds in the 4 cardinal directions: north, east, south, west.


{{Template:HeatOverlay_formula_nav}}
|seealso=
* [[Wind speed result type (Heat Overlay)|Wind speed result type]]
}}
{{Template:HeatOverlay formula nav}}

Latest revision as of 11:43, 8 November 2024

Frontal surface and average obstacle heights are both parameters for the wind translation to 1.2 meters above ground.

The wind speed on street level (1.2 meter) is calculated using a translation of the 10 meter wind speed measured at a weather station. A single reduction field per wind direction can be calculated, which in turn can be multiplied with the 10 meter wind speed to obtain the wind speed at street level. The calculation model is based on the McDonald (2000) method for wind in cities. It uses the vertical surfaces of buildings perpendicular to the wind direction to determine in what way the wind speed is slowed down. The DPRA Heat stress report has extended this method with perpendicular vertical tree surfaces as well.

Implementation

The calculation implemented in the Tygron Platform differs from the implementation described by the DPRA Heat stress report. Specifically, rather than performing the described cubic interpolation from coarse grids to more detailed grids, all operation are done on a detailed grid.

Averaging window

Main article: Average calculation model (Heat Overlay)

The average wind speed is based on an average of wind speeds across a larger area. The window for averaging is established based on wind speed and direction. For slow wind speeds (below 1.5m/s), a wind speed of 175x175m is used. For high wind speeds, a window of 280x140m if used.

Per grid cell

Per grid cell in the averaging window:

  1. Determine the average obstacle height per square meter. Buildings and trees lower than 2 meters are not taken into account. It is divided by the area of the search window.
  2. Determine the average vertical building surface perpendicular to the wind direction. Again this is divided by the area of the search window.
  3. Determine the frontal surface compactness factor , separately for buildings and trees. Combine these to obtain .
  4. Determine the average height of trees, with 4 meters as minimum value.
  5. Using these values, select the correct formula parameters from the McDonald 2000 table for , , , and
  6. Using the obtained parameters, calculate the wind translation factor.
  7. Obtain the wind speed at by multiplying the wind translation factor with the measured at the weather station. Since the wind speed can still be too low, apply a correction formula to to obtain the end result.

Determine average object height

For each cell in the wind direction window the average obstacle height of the buildings and foliage are calculated. Only foliage and buildings with a minimum height of 4.0 area taken into account. If no obstacles were present, the average height will still be at the minimum of 4 meters.

Determine average vertical surface perpendicular to wind direction

Evaluated horizontal slizes from top to bottom, for a wind window of a wind coming from the west

For each strip in the direction of the wind:

Check if the height of buildings is higher than the previous cell:

  if  and 
     
  


where is the width of a cell. So we only calculate additional heights.

Next, divide by n, the amount of cells visited to obtain .

For the same process is repeated, but then with foliage heights instead of Building heights.

Determine the combined frontal surface compactness factor

First, calculate and in a similar way, described in step 2.

Next, calculate the using the and .

.

Determine average tree height

Calculate the average obstacle height , where a minimum height threshold of 4 is used. This means it is always at least 4 meters high.

Select applicable formula parameters from McDonald 2000 table

Select the function parameters , , , and from the table using and :

0.05 (<0.08) 0.066 2 0.048 -0.35 0.56
0.11 (<0.135) 0.26 2.5 0.071 -0.35 0.50
0.16 (<0.18) 0.32 2.7 0.084 -0.34 0.48
0.20 (<0.265) 0.47 1.5 0.08 -0.56 0.66
0.33 (>=0.265) 0.57 1.2 0.077 -0.85 0.92

Caclulate wind translation factor

Calculate the translated intermediate wind speeds:

Obtain final corrected wind speed

The obtained wind speed can be too low. Therefore it is corrected with the following formula:

This corrected value is used in the formula for PET.

Improved wind model

The roughness of the frontal surface affects wind speed. In the original DPRA Heat stress report, the frontal surface is derived from very basic tree shapes. However, when utilizing more detailed foliage data, such as AI-detected individual trees, the frontal surface becomes excessively large. This result is less wind and an increase in heat around woods.

To address this issue, a WIND_DECLINE_ANGLE can be applied to smooth the wind flow, leading to a more accurate representation of the frontal surface and producing more realistic values in wooded areas or parks.


Notes

  • The model currently only calculates the adjusted wind speeds in the 4 cardinal directions: north, east, south, west.

See also