Water Overlay ground model cheatsheet: Difference between revisions
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{{cheatsheet|columns=2 | {{cheatsheet|columns=2| | ||
{{cheatsheet-block | {{cheatsheet-block | ||
|title=Core principles | |title=Core principles | ||
|type=description | |type=description | ||
|text= | |text= Tygron consists of a 2D grid model with a time component. An aquifer and a aquitard can be modelled. The following geohydrological processes can be simulated: | ||
# Infiltration, | |||
# Flow through the unsaturated zone in vertical direction; | |||
# Flow in the saturated zone in horizontal direction; | |||
# Groundwater from the saturated zone can seep away or be replenished through a aquitard layer. | |||
|image= | |image= | ||
|table= | |table= | ||
}} | }} | ||
{{cheatsheet-block | |||
|title=Infiltration | |||
|type=parameters | |||
|datatype=Terrain Type: Attributes | |||
|datatypelink=Hydrological attributes of terrains (Water Overlay) | |||
|text= Formula used: [[Surface infiltration formula (Water Overlay)]] | |||
|image= | |||
|table= | |||
{{{!}} | |||
! Parameter !! Attribuut in Tygron !! Symbol !! Unit | |||
{{!}}- | |||
{{!}} Infiltration speed of the building | |||
{{!}}{{!}} GROUND_INFILTRATION_MD | |||
{{!}}{{!}} I<sub>building</sub> | |||
{{!}}{{!}} m/d | |||
{{!}}- | |||
{{!}}- | |||
{{!}} Infiltration speed of the terrain | |||
{{!}}{{!}} GROUND_INFILTRATION_MD | |||
{{!}}{{!}} I<sub>terrain</sub> | |||
{{!}}{{!}} m/d | |||
{{!}}- | |||
{{!}}- | |||
{{!}} Infiltration speed of the ground | |||
{{!}}{{!}} GROUND_INFILTRATION_MD | |||
{{!}}{{!}} I<sub>ground</sub> | |||
{{!}}{{!}} m/d | |||
{{!}}- | |||
{{!}}- | |||
{{!}} Effective infiltration speed. | |||
{{!}}{{!}} GROUND_INFILTRATION_MD | |||
{{!}}{{!}} I<sub>surface</sub> | |||
{{!}}{{!}} m/d | |||
{{!}}} | |||
}} | |||
{{cheatsheet-block | {{cheatsheet-block | ||
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|image=Water_module_flows.jpeg | |image=Water_module_flows.jpeg | ||
|table= | |table= | ||
}} | |||
{{cheatsheet-block | |||
|title=Output Overlays | |||
|type=results | |||
|datatype=Water Overlay Result Types | |||
|datatypelink=Result type (Water Overlay) | |||
|text= | |||
|image= | |||
|table= | |||
{{{!}} | |||
! Mode !! Description | |||
{{!}}- | |||
{{!}} GROUND_WATERTABLE {{!}}{{!}} Groundwater level, in meters relative to reference datum. | |||
{{!}}- | |||
{{!}} GROUND_WATERTABLE_WITH_SURFACE {{!}}{{!}} Combines GROUND_WATERTABLE with water on the surface when groundwater level is near the surface. | |||
{{!}}- | |||
{{!}} GROUND_FLOW {{!}}{{!}} Horizontal flow of groundwater. | |||
{{!}}- | |||
{{!}} GROUND_BOTTOM_FLOW {{!}}{{!}} Groundwater flow via the bottom of the saturated zone. | |||
{{!}}- | |||
{{!}} GROUND_LAST_STORAGE {{!}}{{!}} Current amount of water in the unsaturated and saturated zones combined. | |||
{{!}}- | |||
{{!}} GROUND_MAX_STORAGE {{!}}{{!}} Highest recorded amound of water in the unsaturated and saturated zones combined. | |||
{{!}}- | |||
{{!}} GROUND_LAST_UNSATURATED_STORAGE {{!}}{{!}} Amount of water in the unsaturated zone. | |||
{{!}}- | |||
{{!}} GROUND_LAST_UNSATURATED_FRACTION {{!}}{{!}} Fraction of total amount of storage available in unsaturated zone which is actually filled with water. | |||
{{!}}- | |||
{{!}} EVAPORATED {{!}}{{!}} Total evaporation recorded, including evapotranspiration through vegetation. | |||
{{!}}} | |||
}} | }} | ||
}} | }} |
Latest revision as of 09:02, 16 March 2025
Core principles
Tygron consists of a 2D grid model with a time component. An aquifer and a aquitard can be modelled. The following geohydrological processes can be simulated:
- Infiltration,
- Flow through the unsaturated zone in vertical direction;
- Flow in the saturated zone in horizontal direction;
- Groundwater from the saturated zone can seep away or be replenished through a aquitard layer.
Infiltration Terrain Type: Attributes
Formula used: Surface infiltration formula (Water Overlay)
Parameter | Attribuut in Tygron | Symbol | Unit |
---|---|---|---|
Infiltration speed of the building | GROUND_INFILTRATION_MD | Ibuilding | m/d |
Infiltration speed of the terrain | GROUND_INFILTRATION_MD | Iterrain | m/d |
Infiltration speed of the ground | GROUND_INFILTRATION_MD | Iground | m/d |
Effective infiltration speed. | GROUND_INFILTRATION_MD | Isurface | m/d |
Unsaturated zone Terrain Type: Attributes
Parameter | Unit | Description |
---|---|---|
UNSATURATED_FRACTION | fraction | Initial value saturation E.g. 0.5 means pores are 50% filled with water. |
WATER_STORAGE_PERCENTAGE | m³/m³ | Effective porosity. Determines water storage capacity. |
GROUND_INFILTRATION_MD | m/day | Maximum infiltration speed in this type of terrain. |
Saturated zone Terrain Type: Attributes
Parameter | Unit | Description |
---|---|---|
HYDRAULIC_CONDUCTIVITY | m/day | Horizontal conductivity. |
HYDRAULIC_CONDUCTIVITY_WITH_THICKNESS_MD | m²/day | Horizontal conductivity corrected for layer thickness. |
Simulation modes Water Overlay Wizard
Mode | Description |
---|---|
None | No groundwater processes are simulated. Surface is impermeable. |
Infiltration only | Only infiltration into the unsaturated zone is simulated. Storage is defined by MAX_INFILTRATION_M. |
Complete | Complete simulation of infiltration, flow, and evaporation. |
Output Overlays Water Overlay Result Types
Mode | Description |
---|---|
GROUND_WATERTABLE | Groundwater level, in meters relative to reference datum. |
GROUND_WATERTABLE_WITH_SURFACE | Combines GROUND_WATERTABLE with water on the surface when groundwater level is near the surface. |
GROUND_FLOW | Horizontal flow of groundwater. |
GROUND_BOTTOM_FLOW | Groundwater flow via the bottom of the saturated zone. |
GROUND_LAST_STORAGE | Current amount of water in the unsaturated and saturated zones combined. |
GROUND_MAX_STORAGE | Highest recorded amound of water in the unsaturated and saturated zones combined. |
GROUND_LAST_UNSATURATED_STORAGE | Amount of water in the unsaturated zone. |
GROUND_LAST_UNSATURATED_FRACTION | Fraction of total amount of storage available in unsaturated zone which is actually filled with water. |
EVAPORATED | Total evaporation recorded, including evapotranspiration through vegetation. |