Bottom Panel: Difference between revisions

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{{learned| how the bottom panel relates to the Tygron Engine|the general function of the bottom panel}}
==How does the bottom panel relate to the Tygron Engine==
The bottom panel, on the bottom of the screen has multiple functions in the [[Editor]]. Its primary function is to display the controls for tools in the editor, such as the [[brush]] panel or the [[Free cam]].
The bottom panel, on the bottom of the screen has multiple functions in the [[Editor]]. Its primary function is to display the controls for tools in the editor, such as the [[brush]] panel or the [[Free cam]].


The additional function of the bottom panel is to allow for editing of certain properties. This includes a number of properties for the entire project, such as the project [[Names|names]] or [[environment]] settings. It also allows for editing the details of properties of items, such as [[Event]]s connected to [[levels]] or the [[functions|function]] pairs of a type of [[upgrade]].
The additional function of the bottom panel is to allow for editing of certain properties. This includes a number of properties for the entire project, such as the project [[Names|names]] or [[environment]] settings. It also allows for editing the details of properties of items, such as [[Event]]s connected to [[levels]] or the [[functions|function]] pairs of a type of [[upgrade]].
{{Editor Steps}}


==Tools in the bottom panel==
==Tools in the bottom panel==

Revision as of 11:50, 26 August 2015

Template:Learned

How does the bottom panel relate to the Tygron Engine

The bottom panel, on the bottom of the screen has multiple functions in the Editor. Its primary function is to display the controls for tools in the editor, such as the brush panel or the Free cam.

The additional function of the bottom panel is to allow for editing of certain properties. This includes a number of properties for the entire project, such as the project names or environment settings. It also allows for editing the details of properties of items, such as Events connected to levels or the function pairs of a type of upgrade.

Template:Editor Steps

Tools in the bottom panel

The bottom panel is used to access the following tools:

Free camera

The bottom panel with the free cam tool.
Main article: Free cam.
The free camera tool allows greater freedom in moving the camera around in the editor.

Video recording

The bottom panel with the video recording tool.
Main article: Video recording.
The video recording tool allows videos to be recorded of the 3D world, and stored as a file on the user's computer.

Screenshots

The bottom panel with the vscreenshot tool.
Main article: Screenshot.
The screenshot tool allows a still image, of how the 3D world currently appears in the editor, to be stored on the user's computer.

Multi-select

The bottom panel with the multi-select tool.
Main article: Multi-select.
The multi-select tool allows the user to select multiple constructions in the world, and modify them en masse.

Brush

The bottom panel with the brush.
Main article: Brush.
The brush allows the user to modify the spatial aspect of a number of elements in a project, such as constructions or zones.

Project properties in the bottom panel

The bottom panel is used to access the following properties of the project:

Project names

File:Names-bottom-long.jpg
The bottom panel with the project name properties.
Main article: Names.
The names of the project.

Environment

The bottom panel with the environment properties.
Main article: Environment.
The environment of the world in the project, such as the look of the water and direction of the sun.

Ground prices

The bottom panel with the ground price properties.
Main article: Ground Price.
The costs for manipulating the land, and the default price for buying and selling the land.

Elevation

The bottom panel with the elevation tool.
Main article: Terrain height.
The variation in terrain height in the 3D world.

Item properties in the bottom panel

The bottom panel is used to access the following properties of items in the project:

Event's type and parameters

The bottom panel when editing events.
Main article: Event
When an event is added to an item in a project, that event's type and parameters can be changed.

Indicator's Targets

The bottom panel when editing indicators.
Main article: Indicators
When an indicator is added to the project, the indicator's target(s) can be changed.

Upgrade's Function Pairs

The bottom panel when editing upgrades.
Main article: Upgrades
When an upgrade type is added to the project, that upgrade's definition of which functions turn into which other functions can be changed.