Allowed water increase m (Water Overlay): Difference between revisions

From Tygron Preview Support Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[File:Wateroverlay_wizard_avg_shore_width.png|thumb|right|The allowed water increase m setting can be configured in the Output Overlays step of a Water Overlay wizard when the [[Water stress result type (Water Overlay)|Water Stress]] result is selected.]]
[[File:Wateroverlay_wizard_allowed_water_increate_m.png|thumb|right|The allowed water increase m setting can be configured in the Output Overlays step of a Water Overlay wizard when the [[Water stress result type (Water Overlay)|Water Stress]] result is selected.]]
{{Overlay attributes|<onlyinclude>
{{Overlay attributes|<onlyinclude>
{{Overlay attributes|type=row|overlay=Water  
{{Overlay attributes|type=row|overlay=Water  
Line 6: Line 6:
|description=The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the [[Water stress result type (Water Overlay)|WATER_STRESS]] result type.
|description=The amount by which the water level on a water terrain must increase before it is considered stressed by water. This is used to compute the [[Water stress result type (Water Overlay)|WATER_STRESS]] result type.
|icon=waterwizard_icon_allowed_water_increase.png
|icon=waterwizard_icon_allowed_water_increase.png
|defaultvalue=0
|defaultvalue=0.4
}}</onlyinclude>}}
}}</onlyinclude>}}



Latest revision as of 12:12, 29 January 2024

The allowed water increase m setting can be configured in the Output Overlays step of a Water Overlay wizard when the Water Stress result is selected.