Traffic visualization: Difference between revisions
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[[File:Traffic intensities on roads.jpg|thumb|right|Traffic intensities visualized on roads, and on parking lots in the background.]] | [[File:Traffic intensities on roads.jpg|thumb|right|Traffic intensities visualized on roads, and on parking lots in the background.]] | ||
Traffic is visualized on [[Construction]]s with a Road [[Function Category]]. The visualization provides a visual indication to users about the traffic intensities in any [[Project]]. The greater the amount of traffic, the more traffic is visualized. | Traffic is visualized on [[Construction]]s with a Road [[Function Category]]. The visualization provides a visual indication to users about the traffic intensities in any [[Project]]. The greater the amount of traffic, the more traffic is visualized. | ||
When referring to traffic, road-based traffic (i.e. cars, busses, etc) is often implied. However, The {{software}} also visualizes other traffic such as trams, trains, and ships, on the appropriate Construction [[Function]]s. | |||
The traffic visualization is based on [[Construction attributes (Traffic Overlay)|editable attributes]], which already have default values when a [[Project]] is first created. If alternative traffic data is loaded in, the visualization will adjust accordingly. If traffic data is adjusted during a [[session]] or [[test run]], the visualization is adjusted accordingly as well. | The traffic visualization is based on [[Construction attributes (Traffic Overlay)|editable attributes]], which already have default values when a [[Project]] is first created. If alternative traffic data is loaded in, the visualization will adjust accordingly. If traffic data is adjusted during a [[session]] or [[test run]], the visualization is adjusted accordingly as well. |
Revision as of 13:19, 25 February 2022
Traffic is visualized on Constructions with a Road Function Category. The visualization provides a visual indication to users about the traffic intensities in any Project. The greater the amount of traffic, the more traffic is visualized.
When referring to traffic, road-based traffic (i.e. cars, busses, etc) is often implied. However, The Tygron Platform also visualizes other traffic such as trams, trains, and ships, on the appropriate Construction Functions.
The traffic visualization is based on editable attributes, which already have default values when a Project is first created. If alternative traffic data is loaded in, the visualization will adjust accordingly. If traffic data is adjusted during a session or test run, the visualization is adjusted accordingly as well.
Traffic is based on data in the Project, but is spawned in onto the relevant Constructions through an algorithm which includes randomness.
Traffic is only visualized on singular, continuous Constructions. Vehicles fade in on one end of the Construction and fade out at the other end.
Configuration
Visualization is based on:
- Traffic intensities
- Speedlimit (Function Value)
- Lanes (Function Value)
Units
- Main article: Units
Visualized vehicles are Units. Depending on the specific traffic intensities configured and the Units configured in the Project, specific vehicles are visualized on roads.
Notes
- Because roads are commonly processed as smaller segments, possibly even without intersections or other objects in between, it's possible that vehicles fade in and out in the "middle" of a road, because one road Construction ends there and is adjacent to another road Construction beginning there.
- The visualized traffic is multiplied by a factor which is part of the Settings of a Project, which can be edited as part of the properties of a Traffic Density Overlay. It's possible to (temporarily) add a Traffic Density Overlay, change the setting, and then remove the Traffic Density Overlay if it is otherwise not or no longer required.
- The traffic visualization multiplier has no effect on calculation models such as the Traffic Overlays.