Height sector: Difference between revisions

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===Heightmap Option===
===Heightmap Option===
The Heightmap option is stored as an enumeration in the Geo Option '''HEIGHTMAP_RESOLUTION'''.
The Heightmap option is stored as an enumeration in the Geo Option '''HEIGHTMAP_RESOLUTION'''.
* Super (0.25 m, 2000 x 2000 points)
* SUPER (0.25 m, 2000 x 2000 points)
* High (0.5 m, 1000 x 1000 points)
* HIGH (0.5 m, 1000 x 1000 points)
* Normal (1 m, 500 x 500 points)
* NORMAL (1 m, 500 x 500 points)
* Low (2.5 m, 200 x 200 points)
* LOW (2.5 m, 200 x 200 points)
* Basic (10.0 m, 50 by 50 points)
* BASIC (10.0 m, 50 by 50 points)


{{Editor current situation nav}}
{{Editor current situation nav}}
[[Category:Items]]
[[Category:Items]]

Revision as of 16:30, 7 October 2022

A height sector is a data item which store the height data of the Elevation model. Each height sector is a square tile of 500m x 500m. Height values are stored in meters with a precision of 3 decimals. The amount of points per height sector depend on the DEM resolution configured in advanced options of the New Project Wizard, before project creation, and cannot be increased or decreased later on.

Height sectors are not directly accessed in the editor, but can be manipulated indirectly using the terrain height brush or applying GeoTIFFs to the DEM.

Heightmap Option

The Heightmap option is stored as an enumeration in the Geo Option HEIGHTMAP_RESOLUTION.

  • SUPER (0.25 m, 2000 x 2000 points)
  • HIGH (0.5 m, 1000 x 1000 points)
  • NORMAL (1 m, 500 x 500 points)
  • LOW (2.5 m, 200 x 200 points)
  • BASIC (10.0 m, 50 by 50 points)