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[[Editor]]<br>
[[Editor]]<br>
;[[3D World]]<br>
;[[3D World]]<br>
▪&nbsp;[[Constructions]] ▪&nbsp;[[Zoning]] ▪&nbsp;[[Behavior]] ▪&nbsp;[[Ownership]]<br> ▪&nbsp;[[Terrain height]] ▪&nbsp;[[Ground Price]]<br>
▪&nbsp;[[Constructions]] ▪&nbsp;[[Behavior|Land]] <br> ▪&nbsp;[[Zoning]] ▪&nbsp;[[Terrains]] ▪&nbsp;[[Overlays]]<br> ▪&nbsp;[[Dike Types]] ▪&nbsp;[[Upgrade Types]]
;[[Indicators]]<br>
;[[Indicators]]<br>
▪&nbsp;[[Importance]]<br>
▪&nbsp;[[Importance]]<br>
;[[Stakeholders]]<br>
;[[Stakeholders]]<br>
▪&nbsp;[[Objective]]<br>
▪&nbsp;[[Objective]]▪&nbsp;[[Ownership]]<br>
;[[Financial System]]<br>
;[[Financial System]]<br>
;[[Actions]]<br>
;[[Actions]]<br>

Revision as of 09:22, 29 July 2015


Welcome Links News & Updates

Welcome to the Wiki

This Wiki is written for & by the Tygron Community!
The Wiki features tutorials, videos and a complete reference to anything related to Tygron Games and the Tygron Engine. There are tutorials for beginning and advanced users, in-depth articles, future plans and news items. New to Tygron and ready to go? Read Where to Start.
If you notice anything is missing or outdated then please feel free to edit pages yourself. You can make use of the discussion pages, the forum and there is a special page explaining how you can help. For support and general information please follow the links on the right.
Enjoy!

Tygron

Tygron Website
Tygron Contact & Support
Release notes
Upcoming changes and features
Try our Tygron free trial account!

More Community

Tygron Forum

Wiki help

Where to Start
How you can help
Glossary
Troubleshooting
Requirements
Report a bug
Porting projects to the new Tygron Engine


June 6th, 2015

  • Beta Server update - Version 2.4.1 has been released, with the following updates:
    • Larger maps when running in 64bit mode: 3km x 3km
    • General performance improvements (OpenGL 3)
    • Better Esri service connections
    • New 3D icons for pop ups and matching 2D icons on the mini map.

April 9th, 2015

  • Beta Server update - We’ve released a new version of our vector-enabled Beta engine. Feel free to request a free trial through our site if you haven’t yet!

February 24th, 2015

Older news items
Upcoming changes and features

Design Develop Deploy Distribute
Main article: Design phase

Game Design

Design documents

Wizard

Game Templates
GIS Source data
Custom Shapefiles
Main article: Develop phase

Log in
Main Menu
Editor

3D World

▪ Constructions ▪ Land
▪ Zoning ▪ Terrains ▪ Overlays
▪ Dike Types ▪ Upgrade Types

Indicators

▪ Importance

Stakeholders

▪ Objective▪ Ownership

Financial System
Actions
Functions

▪ Function Values

Models


Main article: Deploy phase

Game Session

Requirements
Account Management
Offline Game Materials
Game Session Checklists
Web Application

Games

Bedrijventerrein
Climategame

Promotional Material


Share your project
Showcased games on forum



Expert R&D

Training & Certification
Editor Advanced Mode
REST API

Roadmap
Developers Blog

Vector Map

GIS Conversion
Visualisation
Calculation
Conversion

Alliander Edition - Wiki

More: Oculus Rift



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