Terrain min unsaturated fraction (Water Overlay): Difference between revisions
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m Frank@tygron.nl moved page Min unsaturated fraction (Water Overlay) to Terrain min unsaturated fraction (Water Overlay) over redirect |
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|notes= | |notes=*This minimal fraction prevents the unsaturated zone from running dry. Default value is around the 10%-15%. | ||
*Can also be adjusted via a [[Min unsaturated fraction prequel (Water Overlay)]]. | |||
|howtos= | |howtos= | ||
* [[How to add and remove an Attribute]] | * [[How to add and remove an Attribute]] | ||
Revision as of 16:27, 3 December 2025
| Icon | Attribute | Unit | Layer | Range | Description |
|---|---|---|---|---|---|
| |
MIN_UNSATURATED_FRACTION | m | Underground | 0 - 1 | This values defines the minimal water fraction stored in the unsaturated zone. |
Notes
- This minimal fraction prevents the unsaturated zone from running dry. Default value is around the 10%-15%.
- Can also be adjusted via a Min unsaturated fraction prequel (Water Overlay).




