Attribute Actions: Difference between revisions

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== See also ==
{{article end
*[[How_to_add_an_Attribute_Action_to_your_project|How to add an Attribute Action to your project]]
|howtos=
*[[Attribute|Attributes]]
*[[How to add an Attribute Action to your project]]
*[[Attribute_Overlay|Attribute Overlay for visualizing the attributes]]
|seealso=
*[[Average_Overlay|Average Overlay for visualizing the attributes]]
*[[Attribute]]s
*[[Attribute Overlay]]
*[[Average Overlay]]
*[[File:youtubeLogo1.jpg|thumb|left|link=https://youtu.be/8LnBoQDrW5o|(Dutch only) Adding attributes to buildings with ''attribute actions'']]
}}


 
[[Category:Items]][[Category:Attribute Action]]
===Video===
[[File:youtubeLogo1.jpg|thumb|left|link=https://youtu.be/8LnBoQDrW5o|(Dutch only) Adding attributes to buildings with ''attribute actions'']]{{clear}}
 
{{Template:Editor future design nav}}
[[Category:Items]]

Revision as of 10:20, 21 February 2023

Attribute Actions in relation to other Actions
Breezeicons-actions-22-tag-new.png

Attribute Actions are a convenient way to be able to add a new or update an existing attribute of a building in the Tygron Platform. By adding the Attribute Action to an Action Menu, the user can directly impact specific selected buildings without the need to create elaborate upgrade functions or panels. Attribute Actions can also be stacked, multiple attributes and values can be added and/ or adjusted with one single Attribute Action, selected from an Action Menu.

Where can I find Attribute Actions in the Tygron Platform?

EditorFuture Design (Ribbon tab) → Attributes (Ribbon bar)

Attribute Actions can be found under the Future Design tab in the editor of the Tygron Platform.

How-to's

See also