Budget (Indicator)
After reading this page
- You've learned what the budget indicator is
- You've learned how the budget indicator functions
- You've learned what properties the budget indicator has
Budget
The budget of a stakeholder is the amount of money that stakeholder has available to perform actions in the game.
==How is the budget indicator implemented in the Tygron Engine? The budget indicator displays the amount of money a stakeholder has available. The budget is influenced by virtually all actions taken by a stakeholder. For example, placing a construction in the world will lower the budget of a stakeholder. Some constructions also provide money to the stakeholder, increasing their budget.
Each stakeholder has a budget, but the budget is only visible to the player when that stakeholder also has a budget indicator. Actions performed are still limited by the amount of money the stakeholder has available, even if the stakeholder does not have a budget indicator. If the player has a negative budget, they will receive a total score of zero, until the budget is at or above zero of the respective currency.
Indicator properties
This indicator is a stakeholder-specific indicator. This means the indicator is unique to a specific stakeholder. If multiple stakeholders have this indicator, they each have their own separate version.
This indicator is represented numerically, rather then with a progress bar.
This indicator functions by tally. The amount added and substracted results in the current value.