Release Notes

From Tygron Preview Support Wiki
Jump to navigation Jump to search

January 11th, 2018

January 10th, 2018

January 9th, 2018

January 5th, 2018

  • New release on LTS server. The LTS engine is updated to Version 2018.1.1.5 in where a bug is fixed for specifying a too large map size via the API.

January 4th, 2018

December 22th, 2017

December 21th, 2017

December 20th, 2017

December 19th, 2017

December 13th, 2017

December 12th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2018.1.0.4 in where a bug is fixed.

December 12th, 2017

December 9th, 2017

December 8th, 2017

December 6th, 2017

November 13th, 2017

  • Update on Preview server. The Preview engine is updated to Version 2018.0.0.2. Further improvements on GPU scheduling and when a calculation takes too long, it is automatically restarted.

November 10th, 2017

  • Update on Preview server. The Preview engine is updated to Version 2018.0.0.1. Improved GPU scheduling and URL encoding.

November 3th, 2017

October 19th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.20. The memory usage is now better evaluated.

October 16th, 2017

September 29th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.17. Sorting for NIF-files is changed to the latest method. Keep alive session in multi-user sessions is now possible. Bug with overlays staying visible in the 2D-viewer is fixed.

September 27th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.16. From now on the neighborhoods and ownership overlays can be permanently deleted from your project. Also it is not possible to add Geotiff data in an empty map project. Also a bug which occurred when deleting a terrain type is fixed.

September 26th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.15. Update of the video card list. The newest video cards are now also recognized by the Engine.

September 22th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.14. Fix for water edges, which are now visualized smoother.

September 21th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.13. Internal better handling of TQL error messages by email. No changes visible for end users.

September 19th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.12. Bug in calculating the sewer storage when importing sewer areas is fixed.

September 18th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.11. Surface terrein is interpolated with AHN2 data which results in more detail in the heightmap in newly created projects. Also a bug fixed in GPU/CUDA error.

September 15th, 2017

  • Hotfix on Preview server. The Preview engine is updated to Version 2017.5.1.10. The rasterization of the heightmap is improved. Now more detail in the heightmap is visible.

September 12th, 2017

August 24th, 2017

August 22th, 2017

August 18th, 2017

August 11th, 2017

July 7th, 2017

June 29th, 2017

June 13th, 2017

  • Hotfix on Preview server. GPU connection bug fixed and two missing icons are added.

June 12th, 2017

May 12th, 2017

March 17th, 2017

January 27th, 2017

  • Hotfix on all Tygron servers. Proxy Detector update benificial for corporate networks. Makes it possible to start the Tygron Engine on internal networks now.

January 13th, 2017

December 27th to 30th, 2016

  • Maintenance on all Tygron servers.

December 23th, 2016

December 16th, 2016

  • On the Test server issues fixed. This is part of the latest developments that will becaome available on the preview server in 2017.

December 10th, 2016

December 2th, 2016

November 10th, 2016

  • Hotfix on all Tygron servers. Our SSL certificate is renewed, ensuring secured connections for another 3 years.

October 26th, 2016

  • Hotfix on all Tygron servers. PDOK has new policy, a maximum of 1000 features (in other words, constructions) can be requested from the BAG at once. This new policy resulted in incomplete maps where some constructions where not visible. With this hotfix this problem is resolved and therefor new maps can be loaded where you can see all the constructions again.

October 2th, 2016

September 28th, 2016

September 23th, 2016

September 14th, 2016

June 6th, 2015

  • Beta Server update - Version 2.4.1 has been released, with updates for mapsize, performance improivements and new icons.

April 9th, 2015

  • Beta Server update - We’ve released a new version of our vector-enabled Beta engine. Feel free to request a free trial through our site if you haven’t yet! (UPDATE: this function is no longer available, for more information about this please fill out the contact from on our website)

February 24th, 2015

December 3rd, 2014

November 7th, 2014

November 6th, 2014

October 9th, 2014

October 1st, 2014