Breach height (Water Overlay): Difference between revisions

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{{Overlay attribute
{{Overlay attribute
|key=[[Breach_height_(Water_Overlay)|BREACH_HEIGHT]]
|key=[[Breach_height_(Water_Overlay)|BREACH_HEIGHT]]
|unit={{mdatum}}
|unit=({{time sequence interpolated}}), {{mdatum}}
|description=The new [[terrain height (Water Overlay)|terrain height]] at the location of the breach.  
|description=The new [[terrain height (Water Overlay)|terrain height]] at the location of the breach.  
|defaultvalue=n/a
|defaultvalue=n/a

Revision as of 06:52, 15 May 2020

Template:Overlay attribute

Array

The Breach height attribute can be defined as values over time, using an array of values. This allows users to more dynamically define the height used in the Breach flow formula.

Example

A levee with a datum height of 4 m is breached after 1800 seconds. It lowers down to -4.15 m in 900 seconds.

This can be simulated with the following array: 0 4 1800 4 2700 -4.15

The height value (h) used is:

  • h = 4 between 0 and 1800 seconds;
  • h = linearly interpolated between 4 and -4.15 based on time t within 1800 and 2700 seconds;
  • h = -4,15 m after 2700 seconds.

Notes

  • The initial surface height at the breach (both active and inactive) cells are lowered to the lowest value of the defined breach height array.
  • The breach height as an array can also be used to stop a breach from flowing in water after x amount of seconds. However, as mentioned in the note above, it cannot be used to raise the actual surface height in the simulated area.

How to

See also