Attribute Actions: Difference between revisions
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== See also == | == See also == | ||
*[[How_to_add_an_Attribute_Action_to_your_project|How to add an Attribute Action to your project]] | |||
*[[Attribute|Attributes]] | |||
*[[Attribute_Overlay|Attribute Overlay for visualizing the attributes]] | |||
*[[Average_Overlay|Average Overlay for visualizing the attributes]] | |||
===Video=== | ===Video=== | ||
[[File:youtubeLogo1.jpg|thumb|left|link=https://youtu.be/8LnBoQDrW5o|Attributen toevoegen en functies stapelen met | [[File:youtubeLogo1.jpg|thumb|left|link=https://youtu.be/8LnBoQDrW5o|(Dutch only) Attributen toevoegen en functies stapelen met ''attribute actions'']]{{clear}} | ||
{{Template:Editor future design nav}} | {{Template:Editor future design nav}} |
Revision as of 08:59, 14 August 2020
What are Attribute Actions?
Attribute Actions are a convenient way to be able to add a new or update an existing attribute of a building in the Tygron Platform. By adding the Attribute Action to an Action Menu, the user can directly impact speciffic seleceted buildings without the need to create elaborate upgrade functions or panels. Attribute Actions can also be stacked, multiple attributes and values can be added and/ or adjusted with one single Attribute Action, selected from an Action Menu.
Where can I find Attribute Actions in the Tygron Platform?
Editor → Future Design (Ribbon tab) → Attributes (Ribbon bar)
Attribute Actions can be found under the Future Design tab in the editor of the Tygron Platform.
See also
- How to add an Attribute Action to your project
- Attributes
- Attribute Overlay for visualizing the attributes
- Average Overlay for visualizing the attributes
Video