Terrain elevation prequel (Heat Overlay): Difference between revisions

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(Created page with "{{Overlay prequels|overlay=Heat|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Heat |prequel=TERRAIN_ELEVATION |name=Terrain elevation |unit=m (datum) |description=Used for initializing the digital terrain model used for this Heat Overlay. |min=-10000 |max=10000 }}</onlyinclude> }} {{article end |notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An Average Overlay...")
 
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{{article end
{{article end
|notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An [[Average Overlay]] can be used to fill in the {{nodata}} values of an other grid overlay.
|notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An [[Average Overlay]] can be used to fill in the {{nodata}} values of an other grid overlay.
* The terrain elevation is a datum height.
* The terrain elevation should be datum height.
}}
}}


{{HeatOverlay model attribute nav}}
{{HeatOverlay model attribute nav}}

Revision as of 14:10, 25 January 2024


Notes

  • The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An Average Overlay can be used to fill in the NO_DATA values of an other grid overlay.
  • The terrain elevation should be datum height.