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In the {{software}}, an area is comprised of a polygon, a name and a number of [[attribute]]s, which can be completely user-defined. Areas do not do much on their own, but can be used in conjunction with [[Overlay]]s, [[TQL]] and [[Excel]] to implement more complex and user-defined calculations for a project.
[[File:Api_current_situation_urban_subdiv.png|thumb|right|400px|[[Area]] in comparison to [[Neighborhood]]s, [[Zone]]s and [[Plot]]s]]
In the {{software}}, an area is comprised of a polygon, a name and a number of [[attribute]]s, which can be completely user-defined. Areas do not do much on their own, but can be used in conjunction with [[Overlay]]s, [[TQL]] and [[Excel]] to implement powerful and complex calculations for a project.


==Generic uses of areas==
Contrary to [[building]]s, [[neighborhood]]s, or [[terrain]]s, areas are allowed to overlap. They are also not bound to a [[layer]]. Because of this, they can be used for multiple purposes at the same time. By using attributes, it's possible to define and identify the purpose of an area.
A polygon is effectively just an polygon with a number of [[attribute]]s. It does not interact or interfere with other components of a project directly, such as [[construction]]s, [[neighborhood]]s, or [[terrain]]s. Areas also generally don't interact with each other directly. They can be drawn anywhere in the map, even overlapping one another.


Because areas can be drawn basically anywhere, they can be used for several of these purposes at the same time. Some areas may be drawn to indicate one thing, while other areas are drawn to calculate something else. By using attributes, it's possible to differentiate between areas for different purposes.
===Group filters===
Areas can be grouped together using Attribute name filters. Group filters are added to the [[left panel]] of Areas in the [[editor]]. If an Area contains an attribute with that name, it is added under the group filter. Group filter names are stored in the Setting [[Setting#AREA_GROUPS|AREA_GROUPS]].


===Marking specific locations or buildings===
===Overlays===
Its possible that, during a project, a specific location needs to be checked for the presence of something. For example, buildings with a specific function or category, or a type of terrain. Using a [[TQL]] query, such locations can be checked. But to do this, a polygon must mark that location. Because [[zone]]s and [[neighborhood]]s have specific meanings, it may be undesirable to redraw those just to facilitate a query. Areas can be used to indicate a location instead.
Specific areas can be visualized using an [[Area Overlay]]. This [[overlay]] can be used to inform stakeholders about a specific concept or calculation. The overlay can also change during the session if, for example, the area is (de)activate or its color is changed.


===Integrating spatial data===
==Attributes==
Because areas can be given attributes, areas can be used to indicate spatial data not covered by other components of the {{software}}. The data can then be used in, and manipulated by, other parts of the {{software}} or by calculation models implemented when editing the project. This allows the {{software}} to support projects beyond basic city planning.
Areas can have any number of [[Attribute]]s. Generally these values are used by either specific {{software}} calculation models (such as the [[Water Overlay]] to indicate regions with specific water policies), or user-assigned [[Attribute]]s for self-defined calculation models.
 
===Overlays===
: '' Main article: [[Areas (Overlay)]].''
Areas can be added to an areas overlay. This overlay can be used to present information to the user. By using areas, the information displayed by the overlay can be directly related to calculations based on those areas. The overlay can also be changed during the session, if the areas change their polygon or color.


===How to===
{{Area attributes|suppresscategory=true|
*[[How_to_add_area|How to add an area]]
  {{:Interest area (Area Attribute)}}
*[[How_to_duplicate_areas|How to duplicate areas]]
}}
*[[How_to_remove_an_area|How to remove areas]]
*[[How_to_remove_areas_with_a_filter|How to remove multiple areas with a filter.]]
*[[How to edit area properties]]


{{article end
|howtos=
<div style="column-count:2">
* [[How to add an Area]]
* [[How to duplicate an Area]]
* [[How to remove an Area]]
* [[How to remove areas with a filter]]
* [[How to edit the properties of an Area]]
* [[How to create an overlay for visualizing your own geographical vector information]]
* [[How to add an Area to a Measure]]
* [[How to automatically import WFS Areas for a new Project]]
}}


{{Template:Editor current situation nav}}
{{Editor current situation nav}}


[[Category:Items]][[Category:Area]]
[[Category:Items]][[Category:Area]]

Latest revision as of 15:06, 29 February 2024

Area in comparison to Neighborhoods, Zones and Plots

In the Tygron Platform, an area is comprised of a polygon, a name and a number of attributes, which can be completely user-defined. Areas do not do much on their own, but can be used in conjunction with Overlays, TQL and Excel to implement powerful and complex calculations for a project.

Contrary to buildings, neighborhoods, or terrains, areas are allowed to overlap. They are also not bound to a layer. Because of this, they can be used for multiple purposes at the same time. By using attributes, it's possible to define and identify the purpose of an area.

Group filters

Areas can be grouped together using Attribute name filters. Group filters are added to the left panel of Areas in the editor. If an Area contains an attribute with that name, it is added under the group filter. Group filter names are stored in the Setting AREA_GROUPS.

Overlays

Specific areas can be visualized using an Area Overlay. This overlay can be used to inform stakeholders about a specific concept or calculation. The overlay can also change during the session if, for example, the area is (de)activate or its color is changed.

Attributes

Areas can have any number of Attributes. Generally these values are used by either specific Tygron Platform calculation models (such as the Water Overlay to indicate regions with specific water policies), or user-assigned Attributes for self-defined calculation models.