Limit Map: Difference between revisions
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* [[How to calculate only a part of the Project map]] | * [[How to calculate only a part of the Project map]] | ||
* [[How to combine multiple calculations into a single result]] | * [[How to combine multiple calculations into a single result]] | ||
* [[How to use a limit map in a Scenario]] | |||
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Latest revision as of 09:27, 17 October 2025
Limit Map is a Setting that stores the Multi Polygon that will be used to limit the calculation of active Grid Overlays.
When this setting is configured with a non-empty Multi Polygon, the grid and TQL Queries are limited to a portion of the map. Limit map is always a rectangle bounding box of the Multi Polygon of the setting.

To adjust this setting using the Tygron Client, see How to calculate only a part of the Project map.
Notes
- Only active Grid Overlays are affected by this setting
- When updating Grid Overlays only the box is updated and the rest contains NO_DATA values.
- Adding SKIP_NO_DATA=1 as an attribute to any Grid Overlay, keeps the orginal values in place. Note: This method allows for calculation larger then the GPU grid would allow by splitting the map up in Limit map boxes.
How-to's
- How to calculate only a part of the Project map
- How to combine multiple calculations into a single result
- How to use a limit map in a Scenario