Sewer overflow (Water Overlay): Difference between revisions
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* [[Sewer_Overflow_formula_(Water_Overlay)|Sewer overflow formula]] | * [[Sewer_Overflow_formula_(Water_Overlay)|Sewer overflow formula]] | ||
* [[Sewer_area_(Water_Overlay)|Sewer Area]] | * [[Sewer_area_(Water_Overlay)|Sewer Area]] | ||
* [[Sewer_model_(Water_Overlay)#Sewer | * [[Sewer_model_(Water_Overlay)#Sewer Overflow|Sewer model on Sewer Overflow]] | ||
{{WaterOverlay hydraulic structure nav}} | {{WaterOverlay hydraulic structure nav}} |
Revision as of 17:31, 27 February 2020
Sewer overflows are points where water is moved from the sewer to the surface water system. A sewer overflow will allow water to flow through if the water in the sewer exceeds the SEWER_OVERFLOW_THRESHOLD, and the water in the connected sewer exceeds the height of the terrain at the location of the sewer overflow. It will then allow water to flow out of all sewers part of that sewer area.
A sewer overflow is a point-based construction. It must intersect with a sewer area and a water level area, but does not need to intersect with an actual sewered construction. Template:Overlay attribute
Note
- At most one overflow can exist per sewer area.
- Water will flow when the water height in the Sewer is larger then the SEWER_OVERFLOW_THRESHOLD.
- Sewer overflows can be generated along with sewer areas in the configuration wizard. They will be generated in the first water terrain which is covered by a sewer area and a water level area.