Web Interface
Web interface
Web interface for Tygron Engine projects
Besides the regular user interface provided by the Tygron Engine, there is also web interface available for the participants in a session. This interface can be reached by using most modern web browsers. It is completely composed of HTML, CSS, and javascript, functioning like a common web page. The CSS file can be changed, and HTML and javascript can be injected into the interface via the editor. This allows the web interface to be fully customized in both function and appearence.
Limitations
The web interface does not function as a perfect replacement for the regular, 3D user interface. Contrary to the regular user interface, the 3D world is displayed in 2D. It's not possible to draw selections in the 2D map, which means that users will be unable to take conventional actions such as placing constructions or purchasing land. Visuals, such as cinematics, special effects, weather effects, and visible traffic are not yet available for the 2D map. The web interface also remains available while a (multi-user) session is paused.
Web interface structure
Map
The map of the web interface is
Session Interface
The session interface is, in principle, the same as the regular user interface. The top bar can be found at the top of the screen, and the map panel on the right of the screen. However, there is no action menu available.
When a popup appears in the world, for example because of a stakeholder taking an action, or a panel being/becoming visible, the popup will be visible in the 2D map as well, and can be interacted with. Clicking the popup will open the related popup with the same contents and options are would be available in the 3D interface. Attention is not explicitly drawn to any popups in the web interface.
Custom HTML
Frontpage
Assets
CSS
Images
Authentication