How to change heightmap based on vector data

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In this how-to we describe the steps to change a Project's heightmap based on externally created vector data, by creating a waterway.


How to change heightmap based on vector data:
  1. Open a project in the Editor
  2. Click on the Geo Import button in the ribbon bar to start the Geo Data Wizard
  3. In the Select Type step, select the option Terrains
  4. In the Import Method step, select the option A GeoJSON File
  5. Click on the Select local File button to select a GeoJSON file, or select it from the GeoShare