CityGML: Difference between revisions

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==See also==
==See also==
* [[How to import a CityGML/CityJSON file]]
* [[How to import 3D BAG data]]
* [[Converting a Sketchup model to CityGML format‎‎]]
* [[Converting a Sketchup model to CityGML format‎‎]]
* [[Exporting Blender models to CityJSON]]
* [[Exporting Blender models to CityJSON]]
* [[How to import 3D BAG data]]
 


{{GeoDataOverview}}
{{GeoDataOverview}}

Revision as of 08:51, 7 June 2021

CityGML is an open standardised data model and exchange format to store digital 3D models of cities and landscapes. It defines ways to describe most of the common 3D features and objects found in cities (such as buildings, roads, rivers, bridges, vegetation and city furniture). It supports several levels of details and supports materials and textures. 3D features have standardized attributes based on their type (building, road, bridge) and support additional user attributes.

CityJSON is a different exchange format which uses the same underlying data model as CityGML. Both formats can be imported into the Tygron Platform.

Notes

Currently the Tygron Platform supports the import of the following modules:

  • Building (and class BuildingPart)
  • Bridge

Other modules are not read when importing with the Geo Data Wizard.

See also