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  • ...available to [[Stakeholder]]s in the [[Action panel]] by adding it to an [[Action Menu]] item. The following special options are available:
    367 bytes (51 words) - 09:53, 8 February 2023
  • * Special Action: Demolish (SURFACE) * Special Action: Demolish Underground (UNDERGROUND)
    472 bytes (58 words) - 16:57, 16 February 2023
  • Lower land is a [[Special Option]] that allows [[Stakeholder]]s to draw waterway [[terrain]]s on loca [[Special Option]]s can be added to an [[Action Menu]]
    229 bytes (35 words) - 14:37, 7 February 2023
  • Raise land is a [[Special Option]] that allows [[Stakeholder]]s to draw grassland [[terrain]]s on loc [[Special Option]]s can be added to an [[Action Menu]]
    269 bytes (40 words) - 12:07, 6 December 2023
  • ...e_game_budget_panel.jpg|thumb|right|300px|[[Budget panel]] opened by the [[Special Option]] [[Finance View]].]] [[Finance view]] is a [[Special Option]] that opens the [[Budget panel]] in the [[Viewer ]]interface, to pr
    453 bytes (67 words) - 13:45, 20 February 2023
  • ...nsfer_panel.png|thumb|right|300px|[[Money transfer panel]] opened by the [[Special Option]] [[Show money transfer panel]].]] [[Transfer money]] is a [[Special Option]] that opens the [[Money transfer panel]] in the [[Viewer ]]interfac
    503 bytes (75 words) - 13:45, 20 February 2023
  • Financial Actions are [[Action#Special_Actions|special actions]] of a [[Stakeholder]] during a session to execute simple Financial ...ft-side panel or [[Action#Adding_and_removing_action_menu.27s|create a new Action menu]].
    1 KB (190 words) - 13:10, 30 January 2024
  • ...the [[finance view]]. This is a [[Special Option]] that accessed via the [[Action Menu]]. If this action is not present in any Action Menu available to your Stakeholder, you can add it to a menu while editing
    2 KB (266 words) - 09:44, 21 February 2023
  • [[File:Api_future_design.png|thumb|right|400px|All available types of [[Action]]s]] ...n perform to potentially achieve their objectives. A typical example of an action would be a housing corporation constructing social housing, or a water boar
    5 KB (720 words) - 09:07, 18 December 2023
  • |[[Action Log]] |ACTION
    4 KB (517 words) - 11:17, 5 March 2024
  • [[Demolish underground]] is a [[Special Option]] that allows [[Stakeholder]]s to demolish [[building]]s situated be * Buildings above ground are not affected by this action.
    427 bytes (59 words) - 16:16, 26 January 2024
  • [[Revert]] is a [[Special Option]], that allows a [[stakeholder]] can roll back changes, to for examp ...Warning''': stakeholders currently cannot revert land transfers using this action.
    544 bytes (78 words) - 14:52, 7 February 2023
  • ...ibute Action]]s, [[Event Bundle]]s, [[Measure]]s, [[Parametric Design]], [[Special Option]]s and [[Levee]]s
    1,018 bytes (165 words) - 15:42, 28 February 2023
  • ...takeholder]] selected the [[Transfer money]] [[Special Option]] from the [[Action menu panel]]. This panel can be used to send an amount of money to a select
    615 bytes (96 words) - 12:37, 20 February 2023
  • ...to "menus", rename "option" to "action", rename "extra option" to "special action"
    1 KB (188 words) - 12:40, 16 August 2016
  • ...future_design.png|thumb|right|400px|[[Levee Type]]s in relation to other [[Action]]s]] ...fe zones and floods]]. By constructing a levee as an independent [[Actions|action]] or as part of a [[Predefined Measures|measure]], the safe zone terrain wi
    2 KB (363 words) - 10:57, 21 February 2023
  • Buy land is a [[Special Option]] that allows [[Stakeholder]]s to draw a selection of an area of one [[Special Option]]s can be added to an [[Action Menu]]
    1 KB (232 words) - 09:34, 8 February 2023
  • Sell land is a [[Special Option]] that allows [[Stakeholder]]s to draw a selection of an area of one [[Special Option]]s can be added to an [[Action Menu]]
    1 KB (257 words) - 09:13, 8 February 2023
  • ...pi_tools_visual.png|thumb|right|400px|[[Cinematic Data]]s in relation to [[Special Effect]]s and [[Environment]]al effects]] * Activate [[Special Effect]]s
    3 KB (457 words) - 12:16, 8 November 2023
  • ...as part of a larger [[Events#Event Bundles|event bundle]] in the [[Actions|action]] menu, or during a [[Cinematics|cinematic sequence]]. Server Events allow |''Add or remove a function from a particular Action Menu.''
    8 KB (1,305 words) - 15:22, 20 January 2023
  • ...tic calculation of indicators, overlays and other results for each applied action individually. Editor test runs are a special mode within ''editor sessions'' of a project.
    4 KB (704 words) - 11:00, 21 February 2023
  • ...a [[Project]], and the rules dictating how traffic data changes through [[Action]]s taken in a [[Session]], are collectively referred to as the {{software}}
    4 KB (655 words) - 16:27, 27 January 2023
  • ...such as the "VISIBLE" attribute for panels. The following attributes have special meaning when defined for panels. ...akes the difference between passive information and a call-to-action where action is required.
    14 KB (2,291 words) - 10:52, 3 March 2023
  • ...ions|purchasing land]]. Visuals, such as [[cinematic]]s, [[Special Effects|special effect]]s, [[weather|weather effects]], and [[units|visible traffic]] are n ...en, and the [[map panel]] on the right of the screen. However, there is no action menu available.
    17 KB (2,845 words) - 12:54, 15 November 2023
  • As action, select "REMOVE" ...trees select multiple buildings bp2.jpg|650px|frame|center|The configured action for multiple Buildings.]]
    16 KB (2,550 words) - 12:51, 16 May 2023
  • ...ashion. Panels have a number of [[Attribute]]s predefined, which fulfill a special function. * [[How to add a Panel which can be opened from an Action Menu]]
    13 KB (2,133 words) - 10:25, 2 March 2023
  • ...er user modifying data in a session, either by editing or as an in-session action. Data is returned on the created project. Of special note is the filename, which is required to start the project.
    42 KB (6,394 words) - 15:55, 2 March 2023