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Combined display of all available logs of Tygron Support wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)- 14:11, 15 March 2024 Maxim@tygron.com talk contribs created page Version 2024.6.1 (Created page with "Version 2024.6.1 is released on engine.tygron.com on March 29th 2024. '''Updates''' * Added extra attribute option to exclude foliage from the average sky-view. * Several smaller bug fixes and WIKI Updates. Category:Version 2024")
- 13:06, 15 March 2024 Maxim@tygron.com talk contribs created page Exclude foliage height m (Heat Overlay) (Created page with "{{Overlay attributes| <onlyinclude>{{Overlay attributes|type=row|overlay=Heat |attribute=EXCLUDE_FOLIAGE_HEIGHT_M |unit={{m}} |description=Whether trees larger then this value should be excluded in calculating the average sky view. |icon= }}</onlyinclude>}} The {{Heat DPRA Report}} indicates that Trees should be excluded from the average sky view calculation. {{HeatOverlay model attribute nav}}")
- 19:18, 27 February 2024 Maxim@tygron.com talk contribs created page Version 2024.6.0 (Created page with "Version 2024.6.0 is released on engine.tygron.com on March 1th 2024. '''Updates''' * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 17:16, 27 February 2024 Maxim@tygron.com talk contribs created page Cesium (Created page with "CesiumJS{ref=CesiumJS} is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin. It uses WebGL for hardware-accelerated graphics, and is cross-platform, cross-browser, and tuned for dynamic-data visualization. Built on open formats, CesiumJS is designed for robust interoperability and scaling for massive datasets. {{article end |howtos= * How to use Cesium to visualize data from a Session |references= <references> {{ref|CesiumJS...")
- 17:08, 27 February 2024 Maxim@tygron.com talk contribs created page Unity (Created page with "Unity is a cross-platform game engine developed by Unity Technologies. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. {{article end |howtos= * How to access your project data in Power BI * How to show Indicator results in Power BI * How to show Overlays in Power BI * How to show polygon data in Power BI |external= * Example Power BI report based on a keep alive project: https:/...")
- 14:51, 23 February 2024 Maxim@tygron.com talk contribs created page Version 2024.5.11 (Created page with "Version 2024.5.11 is released on preview.tygron.com on February 26th 2024. '''Updates''' * Handle texture errors when importing CityGML/I3S Models. * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 11:26, 10 February 2024 Maxim@tygron.com talk contribs created page Version 2024.5.10 (Created page with "Version 2024.5.10 is released on preview.tygron.com on February 23th 2024. '''Updates''' * Option to reset building attributes to defaults. * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 11:08, 27 January 2024 Maxim@tygron.com talk contribs created page Version 2024.5.9 (Created page with "Version 2024.5.9 is released on preview.tygron.com on February 9th 2024. '''Updates''' * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 15:15, 25 January 2024 Maxim@tygron.com talk contribs created page File:Flooding-inlet.gif
- 15:15, 25 January 2024 Maxim@tygron.com talk contribs uploaded File:Flooding-inlet.gif
- 13:35, 25 January 2024 Maxim@tygron.com talk contribs created page Demo Inlet Flooding Project (Created page with "The demo project show a Flooding Overlay based on river flooding over-topping a levee. The river level increases and decreases over time, it is modeled using several Inlets placed in front of the levee.")
- 15:15, 16 January 2024 Maxim@tygron.com talk contribs deleted page Prequel surface level realtive (Water Overlay) (content was: "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=PREQUEL_SURFACE_LEVEL_RELATIVE |unit=nominal |description=When positive the SURFACE_LEVEL prequel is considered relative instead of a datum height. |defaultvalue=0 }}</onlyinclude>}} When positive the SURFACE_LEVEL prequel is considered relative instead of a d...", and the only contributor was "Maxim@tygron.com" (talk))
- 14:52, 16 January 2024 Maxim@tygron.com talk contribs created page Prequel surface level relative (Water Overlay) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=PREQUEL_SURFACE_LEVEL_RELATIVE |unit=nominal |description=When positive the SURFACE_LEVEL prequel is considered relative instead of a datum height. |defaultvalue=0 }}</onlyinclude>}} When positive the SURFACE_LEVEL prequel is considered relative instead of a datum value. {{article end |notes= * This Attribute is by default set to 0 which means the SURFACE_LEVEL prequel is datum h...")
- 14:48, 16 January 2024 Maxim@tygron.com talk contribs created page Prequel surface level realtive (Water Overlay) (Created page with "{{Overlay attributes|<onlyinclude> {{Overlay attributes|type=row|overlay=Water |attribute=PREQUEL_SURFACE_LEVEL_RELATIVE |unit=nominal |description=When positive the SURFACE_LEVEL prequel is considered relative instead of a datum height. |defaultvalue=0 }}</onlyinclude>}} When positive the SURFACE_LEVEL prequel is considered relative instead of a datum value. {{article end |notes= * This Attribute is by default set to 0 which means the SURFACE_LEVEL prequel is datum h...")
- 12:46, 15 January 2024 Maxim@tygron.com talk contribs deleted page Safety (Terrain Attribute) (content was: "{{terrain attributes |<onlyinclude>{{terrain attributes|type=row |icon= |attribute=SAFETY |unit= |layer=Surface |description= }}</onlyinclude> }} {{Terrain attribute details | static= | usages= | specifics= | notes= | references= }} {{article end |seealso= *Terrain Type *Terrain }} Category:Terrain")
- 11:22, 12 January 2024 Maxim@tygron.com talk contribs created page Version 2024.5.8 (Created page with "Version 2024.5.8 is released on preview.tygron.com on January 19th 2024. '''Updates''' * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 11:42, 9 January 2024 Maxim@tygron.com talk contribs deleted page Tygron learning (content was: "Welcome to the Tygron learning page. This page contains all learning materials Tygron has to offer grouped by professional role. First some generic subjects like the basics and domain management. This kind of information is relevant for all professions. Then more advanced learning materials are provided, divided per theme which is related to a s...", and the only contributor was "Hansje@tygron.com" (talk))
- 11:38, 9 January 2024 Maxim@tygron.com talk contribs deleted page GIS specialist (content was: "<gallery mode="nolines"> File:ArcGisLogo1.jpg File:QGisLogo1.jpg </gallery>{{clear}} As a GIS specialist you can make use of the Tygron Platform to get insight in the completeness of available GIS data and edit the data to create new exports. Both the automatically imported data and manually imported data can be processed and exported. All GIS related learning materials are presented on this page in a clear manner. For expample, these materials will help you understand how to...")
- 11:37, 9 January 2024 Maxim@tygron.com talk contribs deleted page Hydrologist (content was: "150px|left All water related learning materials are presented on this page in a clear manner. Over time, this page will be supplemented with new materials. {{clear}} =Demo project= The demo projects are available on the LTS and can be found after logging in under ''Edit Project''. *Demo Watershed Project *Demo Breach Project *Demo Rainfall Project * Demo water project...")
- 11:37, 9 January 2024 Maxim@tygron.com talk contribs deleted page API Developer (content was: "right|150px|Overview of the different API endpoints requestable in the Tygron platform. These materials are intended for developers, to help in leveraging the API to directly control the {{software}} and integrate it into automated processes. {{clear}} ==Tutorials== * API tutorial * Web interface tutorial {{cl...", and the only contributor was "Rudolf@tygron.nl" (talk))