Object height output (Water Overlay): Difference between revisions
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{{overlay keys|type=row|group=Water Overlay | {{overlay keys|type=row|group=Water Overlay | ||
|key=OBJECT_HEIGHT_OUTPUT | |key=OBJECT_HEIGHT_OUTPUT | ||
|unit= | |unit=m + datum | ||
|description=An [[Attribute array|array]] of values, each value indicating the height that the object had at the time of the timeframe recording. | |description=An [[Attribute array|array]] of values, each value indicating the height that the object had at the time of the timeframe recording. | ||
|defaultvalue=None | |defaultvalue=None |
Revision as of 11:00, 17 January 2023
Icon | Key | Unit | Range | Description | Default value |
---|---|---|---|---|---|
OBJECT_HEIGHT_OUTPUT | m + datum | An array of values, each value indicating the height that the object had at the time of the timeframe recording. | None |
This attribute is automatically created for all relevant hydraulic structures in a project when a water calculation is performed. When the calculation is complete, the attribute is updated automatically.
All hydraulic structures have an OBJECT_HEIGHT_OUTPUT attribute. Also a breach area and a Sewer area have this attribute.
Notes
- This attribute does not need to be created when configuring the project. This attribute is created automatically by the Water Overlay when a calculation is performed.
- Each Water Overlay will create this attribute with the ID of an Overlay appended to it, to prevent the results of multiple Water Overlays storing their results in the same attribute by default.
How-to's
- How to find the Object flow output attribute related to a specific Overlay
- How to export the Object flow output as measurement