Vacancy Overlay: Difference between revisions

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{{being updated}}
[[File:Vacancy-Overlay.jpg|thumb|300px|right|Vacancy overlay, highlighting in red vacant [[Building]] in the project area]]
{{learned|what the Vacancy overlay is|what information the Vacancy overlay displays|how to configure the Vacancy overlay| how to add or remove the Vacancy overlay}}
The Vacancy [[Overlay|overlay]] is an [[Grid overlay|overlay]] that visualizes all [[Buildings]] marked as vacant in the project area.
 
==What is the Vacancy overlay==
[[File:Vacancy-Overlay.jpg|thumb|300px|left|Vacancy overlay, highlighting in red vacant constructions in the project area]]
The Vacancy overlay is an overlay that visualizes all constructions marked as vacant in the project area. This Vacancy overlay can be activated through a button under the mini map. Only one option can be set up as property for this overlay; the name of the overlay can be adjusted in the 'Name' field on the right panel when the added Vacancy overlay is selected on the left panel of the Editor.
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==Setting up and configuring the Vacancy overlay==
==Setting up and configuring the Vacancy overlay==
The vacancy overlay reads the vacancy property of individual constructions. In other words, the Vacancy overlay does not show anything by default, unless the property 'Vacancy' has been set for the appropriate constructions first in the project area. Currently it is only possible to do this manually.
The vacancy overlay reads the vacancy property of individual Buildings. In other words, the Vacancy overlay does not show anything by default, unless the property 'Vacant' has been set for the appropriate Buildings first in the project area. Currently it is only possible to do this manually.
 
===Setting up vacancy for individual constructions===
[[File:Constructions-Vacancy.jpg|left|framed|Construction properties on left panel, with Vacant check box marked]]
{{Editor ribbon|header=3D World|bar=Constructions}}
When an individual construction is highlighted on the left panel with the list of constructions, on the right panel the construction properties become available. Directly under the 'Change Function' field (with image) marking a check box named 'Vacant' makes it possible to indicate if a construction is vacant or not. In the regular view of the Tygron Engine a large sign will now appear above the construction that was set as vacant. On the Vacancy overlay the same construction will then be marked in red on a white opaque background.
 
===Configuring the Vacancy overlay name===
[[File:Vacancy_Overlay-name.jpg|right|thumb|300px|Name field for the Vacancy overlay]]
The only property of this overlay that can be adjusted is the name of the overlay. Although the default name (Vacancy) already properly indicates the overlay, specific projects might require a different name for this overlay.
 
To change the name of the Vacancy overlay, highlight the overlay on the left menu and change the name property on the right panel.<br clear=all>
 
==Adding and removing the Vacancy overlay==
{{Editor ribbon|header=3D World|bar=Overlays}}
 
{{Editor steps|title=add a Vacancy overlay|Select in the editor '3D World' from the ribbon|Select 'Overlays' > 'Edit overlays' from the ribbon bar|Select the Vacancy overlay from the drop down menu on the bottom of the left panel|Select 'Add' from the bottom of the left panel|Rename the overlay, if required,  on the right panel|The overlay icon will now appear under the mini map}}
 
<gallery>
File:Select3DWorld.jpg|1. Select 3D World
File:SelectEditOverlay.jpg|2. Select Overlays > Edit overlays
File:SelectDropDown.jpg|3. Select desired overlay from drop down menu on the bottom of the left panel
File:SelectAddOverlay.jpg|4. Select 'Add' from the bottom of the left panel
File:OverlayParameters.jpg|5. Select and configure available properties on the right panel
File:OverlayIconPresent.jpg|6. The overlay icon will  now appear under the mini map
</gallery>


{{Editor steps|title=remove an overlay|Select in the editor '3D World' from the ribbon|Select 'Overlays' > 'Edit overlays' from the ribbon bar|Select the desired overlay from the list of active overlays on the left panel|Select 'remove' from the bottom of the left panel|Confirm the removal in the pop up confirmation message}}
===Setting up vacancy for individual Buildings===
[[File:Constructions-Vacancy.jpg|right|framed|Building properties on left panel, with Vacant check box marked]]
{{Editor location|Buildings}}
When an individual Building is highlighted on the left panel with the list of Buildings, on the right panel the Building properties become available. Directly under the 'Change Function' field (with image) marking a check box named 'Vacant' makes it possible to indicate if a Building is vacant or not. In the regular view of the {{software}} a large sign will now appear above the Building that was set as vacant. On the Vacancy overlay the same Building will then be marked in red on a white opaque background.


<gallery>
==How-to's==
File:Select3DWorld.jpg|1. Select 3D World
* [[How to add and remove an Overlay]]
File:SelectEditOverlay.jpg|2. Select Overlays > Edit overlays
File:SelectOverlay.jpg|3. Select desired overlay from the list of active overlays on the left panel
File:SelectRemoveOverlay.jpg|4. Select 'Remove' from the bottom of the left panel
File:ConfirmRemovalOverlay.jpg|5. Confirm the removal in the pop up confirmation message
</gallery>


''Sometimes it can be convenient to duplicate an already existing overlay. To do so, follow the steps for removal, but select 'Duplicate' in stead of 'Remove'.''
{{Template:Overlay nav}}

Latest revision as of 09:49, 2 March 2023

Vacancy overlay, highlighting in red vacant Building in the project area

The Vacancy overlay is an overlay that visualizes all Buildings marked as vacant in the project area.

Setting up and configuring the Vacancy overlay

The vacancy overlay reads the vacancy property of individual Buildings. In other words, the Vacancy overlay does not show anything by default, unless the property 'Vacant' has been set for the appropriate Buildings first in the project area. Currently it is only possible to do this manually.

Setting up vacancy for individual Buildings

Building properties on left panel, with Vacant check box marked
Editor → Current Situation (Ribbon tab) → Buildings (Ribbon bar)

When an individual Building is highlighted on the left panel with the list of Buildings, on the right panel the Building properties become available. Directly under the 'Change Function' field (with image) marking a check box named 'Vacant' makes it possible to indicate if a Building is vacant or not. In the regular view of the Tygron Platform a large sign will now appear above the Building that was set as vacant. On the Vacancy overlay the same Building will then be marked in red on a white opaque background.

How-to's