Livability Overlay
The Livability Overlay is an overlay which displays the average livability in different colors for the project area, indicating good, average and bad livability. Each object in the 3D World (function or land type) has a default specified livability effect, based on research. The average value of a location is the combined livability effect values of the surrounding functions in a 200m radius.
The livability overlay and its metric are based on the VROM commissioned "Leefbaarometer".[1]
Legend
- Green (Good): Indicates a good livability, compared to the surroundings.
- Orange (Average): Indicates an average livability, compared to the surroundings.
- Color: Red (Bad): Indicates a bad livability, compared to the surroundings.
Additional information displayed in hover panel
The hover panel gives additional information when the overlay is active.
Surrounding Livability
The value of livability in the surroundings.
Livability in the Zone
The average value of the livability in the entire neighborhood
Changing function values to change effects on the Livability
- Main article: Changing function values
To change a function value to affect the Livability overlay (and indicator), look for the "Livability Effect" column and change the "Livability Effect" value for a certain construction. The overlay will update automatically.
- Select "Indicators" in the ribbon header
- Select "Function Values" in the ribbon bar
- The Function Values window will open
- Select a function in the Function Values window
- Change the "Livability Effect" Value for the selected function
- Confirm by pressing "Enter"
How-to's
References
- ↑ Leidelmeijer, K. e. (2008). De Leefbaarometer; Leefbaarheid in Nederlandse wijken en buurten gemeten en vergeleken - in opdracht van Ministerie van VROM. Retrieved from: https://leefbaarometer.nl/resources/rapportage%20instrumentontwikkeling%20Leefbaarometer%201.0.pdf