Budget (Indicator): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{learned|what the budget indicator is|how the budget indicator functions|how to set the target for the budget indicator|what properties the budget indicator has}}
==Budget==
The budget of a [[stakeholders|stakeholder]] is the amount of money that stakeholder has available to perform actions during a session.
==How is the budget indicator implemented in the {{software}}?==
[[File:indicator_editor_screen_-_budget.jpg|framed|right|The right panel with the budget indicator selected.]]
[[File:indicator_editor_screen_-_budget.jpg|framed|right|The right panel with the budget indicator selected.]]
The budget [[indicators|indicator]] displays the amount of money a stakeholder has available. The budget is influenced by virtually all actions taken by a stakeholder. For example, placing a construction in the world will lower the budget of a stakeholder. Some constructions also provide money to the stakeholder, increasing their budget.
The budget [[indicators|indicator]] displays the amount of money a stakeholder has available. The budget is influenced by virtually all actions taken by a stakeholder. For example, placing a construction in the world will lower the budget of a stakeholder. Some constructions also provide money to the stakeholder, increasing their budget.


Each stakeholder has a budget, but the budget is only visible to the user when that stakeholder also has a budget indicator. Actions performed are still limited by the amount of money the stakeholder has available, even if the stakeholder does not have a budget indicator. If the stakeholder has a negative budget, they will receive a [[total score]] of zero, until the budget is at or above zero of the respective currency.
Each stakeholder has a budget, but the budget is only visible to the user when that stakeholder also has a budget indicator. Actions performed are still limited by the amount of money the stakeholder has available, even if the stakeholder does not have a budget indicator. If the stakeholder has a negative budget, they will receive a total score of zero, until the budget is at or above zero of the respective currency.


==Indicator targets==
==Indicator targets==
Line 24: Line 18:


This indicator scores uniformly on the entire session. It is not divided into a separate sub-score per [[zoning|zone]].
This indicator scores uniformly on the entire session. It is not divided into a separate sub-score per [[zoning|zone]].
{{Indicator nav}}

Latest revision as of 17:13, 31 January 2023

The right panel with the budget indicator selected.

The budget indicator displays the amount of money a stakeholder has available. The budget is influenced by virtually all actions taken by a stakeholder. For example, placing a construction in the world will lower the budget of a stakeholder. Some constructions also provide money to the stakeholder, increasing their budget.

Each stakeholder has a budget, but the budget is only visible to the user when that stakeholder also has a budget indicator. Actions performed are still limited by the amount of money the stakeholder has available, even if the stakeholder does not have a budget indicator. If the stakeholder has a negative budget, they will receive a total score of zero, until the budget is at or above zero of the respective currency.

Indicator targets

The budget indicator has 1 value for a target.

Amount of money that the Stakeholder needs to earn.
In thousands, the amount of money that the stakeholder should have left to have this indicator at 100%. If the stakeholder has between 0 currency and the target amount, the score will lie between 0% and 100%. If the stakeholder has a negative budget, the indicator will have a negative percentage.

Indicator properties

This indicator is a stakeholder-specific indicator. This means the indicator is unique to a specific stakeholder. If multiple stakeholders have this indicator, they each have their own separate version, and their targets may differ.

This indicator is represented numerically, rather then with a progress bar.

This indicator functions by tally. The amount added and subtracted results in the current value.

This indicator scores uniformly on the entire session. It is not divided into a separate sub-score per zone.